Can anyone using build 132 tell give a definitive list of what each object should be layered at when coded into the program as i am trying to design some scenery for FS2002.
I know that in FS2000 the runway was 24 and other objects were in a multiple of 4 down to 0. Is this still the same for FS2002.
It also states that to get objects such as taxiways to appear a higher number is required. When they say higher do they mean 20,16,12 etc or do they mean 28,32 etc.
As always any help in this appreciated.