We’re coming home again for the holidays. It will be another easy multiplayer flight, this time from Vancouver, British Columbia to our home base near Juneau, Alaska. If you are new to multiplayer, here’s another chance to get to know more about it and increase your level of experience.
The end of 2006 is rapidly approaching and the year has been a rewarding one for our Multiplayer Adventures Forum. We have met many new friends and traveled to even more interesting places together during the year.
Geoff developed the Juneau Valley scenery for our last event of 2004 and it has been a popular destination and event launch point ever since. Unfortunately, our current Juneau Valley scenery is not compatible with FSX. So, we are going to have to make some significant modifications to it, if we are to continue to use it in 2007 with the new version of Flight Simulator.
So please understand that this will be primarily an FS9 event. If you are already using FSX, you’ll have to land in Juneau or another nearby airport. Just call the Juneau Valley Air Taxi Service when you land and one of our helicopters will be immediately dispatched to ferry you over. :-)
This event is limited to twenty players on the day of the event. The FSHost server will be set for that maximum and additional players beyond that limit will not be able to join the session. To participate, you must register for the event as described later in this announcement.
ABOUT JUNEAU VALLEY
Juneau Valley is located in a very scenic area of Alaska. The property is at the entrance to Tracy Arm Fjord which ends at the South Sawyer Glacier. This glacier is a favorite tour stop for ships traveling on the Inside Passage into Alaska from Vancouver, British Columbia.
The Juneau Valley International Airport (FFJV) is 44 nautical miles from Juneau on a heading of 110 degrees. The airport is at sea level, has a main runway of 9,840 feet, a fully operational ILS, and a shorter GA grass runway for sport planes.
The main airport runway is sufficiently long to handle even supersonic aircraft, making Juneau Valley a perfect place for a second home regardless of where you currently live. Many new homes have already been built here and other buildings are in place and under construction. Most of the property owners have amphibian planes and various ultra light aircraft. The Juneau Valley Land Company holds the exclusive rights for the entire Juneau Valley development project.
PREPARING FOR THE EVENT
This event requires that you have Flight Simulator 2004 or FSX installed and that you are experienced in the use of the program. Additionally, you should have FSNavigator and Teamspeak client as well.
If you do not already have the Juneau Valley airport installed, download the scenery package “ffjv-v1.zip” by Geoff Seal from the FlightSim.com library and follow the instructions to install it. You will find that it is an ideal base from which to explore the entire inside passage of Alaska. The scenery has ten waterfront properties and an eleventh property that is reserved for visitors.
Be sure you have Nova and Nova Gold textures installed. These textures were developed and assembled by Rafael Garcia Sanchez and are copyright by the author. They are no longer available through the FSNova.com website. There are four files that you will need: Novatxt1.zip, Novatxt2.zip, Novatxt3.zip, and NovaGt1.zip. Many popular sceneries use these texture files. They are easy to install. If you need the textures, make a post on the forum and we'll see that you get them.
After you complete your scenery installation, be sure to update your FSNavigator data base so the FFJV airport will show up in FSNav.
We have also developed a little upgrade to the Juneau Valley scenery for this year’s flight. This will be sent to you as part of the final confirmation on the day before the event. Follow the enclosed instructions to install it. It will only take a minute to get it done.
On December 10, 2006, at 2100 GMT, we will meet in Vancouver (CYVR) and fly to Juneau Valley.
You may fly to Vancouver from any airport of your choice or come in directly through Flight Simulator’s “Go to Airport” feature. Regardless of how you arrive, be sure crash detection is turned off before joining the session. (Select Aircraft/Realism Settings and then tic “Ignore Crashes and Damage”.) You may use any aircraft for the flight from Vancouver to Juneau Valley International Airport, but join the multiplayer session in a default aircraft and then switch to your aircraft of choice.
PROBLEMS AND QUESTIONS
If you have problems installing any of the components of this adventure or you have questions, simply post a message on the Multiplayer Adventures Forum and one of the moderators will respond promptly. You may also send a private forum message to Geoff or Ed or email them at either Capn_sonic@flightsim.com or LJ922@flightsim.com.
The flight server IP for this event will be 18.104.22.168. The Teamspeak server will be 22.214.171.124:8768. Backup servers will be in place should they be needed. The servers will be online the day before the event from 2100 - 2200 GMT to provide an opportunity to test your connections prior to joining the event. Forum moderators will be online at that time to provide assistance, if needed.
The FSHost flight server and the Teamspeak server will be in operation all day on the day of the event. If you have a problem joining either server, come to the other one and announce the problem. Check in on the Flightsim.com Multiplayer Adventures forum for information on alternate server operations.
An advance registration is required to participate in this event and participation is limited to twenty pilots. To register for this event, simply send an email to email@example.com. You registration will be confirmed by return email and later reconfirmed a day or two before the event. The session password will be sent to you as part of the final confirmation packet. Be sure to check the Multiplayer Adventures Forum for any last minute information or changes prior to the event.
We look forward to seeing you in Vancouver on December 10.