Our July sanctioned multiplayer adventure begins at the Cradle of Naval Aviation at the Naval Air Station in Pensacola, Florida. We will be flying military jets from the Pensacola NAS to the USS John F. Kennedy aircraft carrier, located 35 NM off the east coast of Florida, near the city of Jacksonville.
This event requires that you have Flight Simulator 2004, FSNavigator, and Teamspeak client installed and that you are experienced in the use of all three programs.
This event uses the default FS9 scenery plus one freeware add-on scenery.
Download and install “CARR2004B” scenery by Rich Hogen and Alejandro Villa from simviation.com. (http://www.simviation.com/cgi-bin/sy...=CARR2004B.zip). Follow the instructions to add the scenery into FS9. This scenery adds eighteen aircraft carriers in various places around the world including the USS Kennedy.
Please note that the CARR2004B software was originally designed to complement a program by Rich Hogen called ArrestorCables, which has since been sold to Abacus and is now incorporated in their payware aircraft carrier software. If you have previously purchased a copy of their Flight Deck III program, then you have the cables and catapult already installed and they will work on the Kennedy. If not, simply download and install the aircraft and gauges described in the following section. When you complete the installation, you will have the necessary cables and catapult built into your aircraft file.
Be sure to rerun the FSNavigator data base so that the carriers will show up correctly in FSNav.
If you have the original ArrestorCables program or the one from Abacus, you are ready to fly any military jet in this event.
If not, download and install topgun01.zip and topgun1a.zip from www.flightsim.com. This is an F-14 jet fighter complete with gauges, effects and sounds and enables you to perform catapult takeoff's and cable trap landings on aircraft carriers without the arrestor cables program.
The event will begin promptly at 2000 GMT on July 10 at KNPA, Pensacola Naval Air Station. Please enter the session in a default aircraft away from the runways. Plan to arrive early so that everyone is present when we begin our departure.
Simplified ATC will be in use in Pensacola and on board the Kennedy. The controller will release each aircraft in succession in Pensacola, maintain in-flight separation among all participants, and control the landings on the carrier. Real weather updated every fifteen minutes will also be in use.
Please remember that the controller is very busy and concentrating on his work. Try to minimize side conversations with the controller and other pilots during departure and landing. We provide a Help channel and Cockpit Conversation channel on our Teamspeak server for such side conversations during this time. This rule is relaxed during the enroute flight.
During the event if you have difficulty communicating with ATC or following the ATC instructions, you have three options: (1) announce that you are going to the Help channel and someone will join you there to provide assistance, (2) ask the controller to vector you to an alternate airport, or (3) ask the controller for a holding pattern with a subsequent approach to the active runway. If you select option 3, the controller will land all other aircraft first and then clear you for visual landing.
Plan some scouting and practice time before the event. Landing on a carrier is a bit difficult, so spend some time in preparation. During the week before the event, you will find other pilots, who are registered for the event on our FSHost server, practicing their carrier takeoffs and landings. Join any of these impromptu sessions to get in some experience and learn some of the techniques from others.
An advance registration is required to participate in this event and participation is limited to twenty pilots. To register for this event, simply send an email to email@example.com. Your registration will be immediately confirmed and later reconfirmed the day before the event. The session password will be sent to you as part of the final confirmation packet. Both the FSHost server and the Teamspeak server will require the password for entry on the day of the event. Be sure to review your email and the Multiplayer Adventures forum for any last minute information or changes prior to the event.
Registration is required of all pilots so that we know that everyone has the registration packet materials in advance of the event. The cutoff for registration is 1200 GMT on the day before the event and no exceptions are made.
The flight server IP for this event will be 18.104.22.168. The TeamSpeak server will be 22.214.171.124. Backup servers will be in place should they be needed.
Be sure crash detection is turned off before joining the session. (Select Aircraft/Realism Settings and then tic “Ignore Crashes and Damage”.)
The servers will be online the day before the event from 2100 – 2300 GMT to provide an opportunity to test your connections prior to joining the event. Forum moderators will be online at that time to provide assistance, if needed.
Looking forward to seeing you in Pensacola on July 10.