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igami

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  1. Sorry but we never made for FSX Only FS2004 and P3DV4 FSX models can be used for Migration business of FS2020 so decided to stop making.
  2. You are welcome. This tool is helpful for modeling side. Can check if I forgot to change the materials between left and right wing or so.
  3. > (Part Part1) Found colocated vertices within triangle This means there is a polygon like a line on parts part1. To understand , image is like . ------------------- . ------------------ . 3 vertex lined up so can't write a triangle. So check the source file carefully. It often happens at slicing or cutting parts.
  4. This A350-1000 was like a challenge to the limit of FS2004 It's using the original over 65535 vertex system and total polygon is about 136000. (Normal way is about 60000 maximum even carefully used) Should be heavy but tried to make less as possible, As always , I didn't focus the detail. More important was motion. How can it show natural. There is a limitation so had to accept some but result is as you people saw. Our A350 support page is under. https://www.facebook.com/groups/4367631066681867 Already see many people painted. Also I think I saw a paint kit there too. For splitting the texture to place , can use Image Process software I made and uploaded here. Have fun flying and painting. Hiroshi Igami
  5. Sorry but we don't make for FSX If use at FSX , lights won't be bright since FS2004 's self illumination parts won't be understood at FSX. And we don't supply FSX model due of FS2020. So better remove the word FSX from the title.
  6. Project Opensky was a large organization So got a long time to make a choice in the end. So keeping the rights to each person but splitted in several sections. And still alive working like a alliance. For the release I use SkySprit for a model which has a roots on the model on ProjectOpensky era. TDS is a model from scratch , so please use TDS instead.
  7. Thanks for the comments. Now after -1000 A350F is in the paint hanger.
  8. Version 1.3

    31 downloads

    Wireframe maker is a software to generate Models texture Wireframe from MDL file. MDL file format supported is under MDLX ... MDL file used on FSX PV20 ... MDL file used on P3DV2 PV44 ... MDL file used on P3DV4 ... Using PBR This tool will be a help of painters and also will be useful for model creators checking the models made.
  9. Just re-uploaded ... seems now got thru.
  10. 211 downloads

    TDS A350-1000 Base Pack (FS2004 / P3DV4 , no FSX) --- Development team --- Model Builder : Hiroshi Igami FDE Designer : Nate Rosenstrauch (Modified to -1000 by Hiroshi Igami) Master Painter : Carlos Eduardo Salas / Landing Gear Textures by Edward Cox PBR Texture : Ken Webber (Operation Infinity) (Still in Development) Supported by TDS staff and others who helped.
  11. From the report , already done. Just not appeared.
  12. Version 1.0.0

    40 downloads

    A simple small Utility to check which MDL file format it is. For just a user , file extension is all MDL , I saw a user trying to merge using FS2004 models which is impossible. So made this is easily check which type of MDL file it is. How to use is simple , just select the MDL file or drag and drop to the opened tool. Supported MDL file format is under FS2002/2004 MDL8 FSX MDLX P3DV2 PV20 P3DV4 PV44
  13. igami

    Image process

    Version 2.2

    37 downloads

    This software is a tool mostly used for painters. Separate a fuselage in to each position on texture by batch. Those copy and paste work if you write the parameter file (IPL). Many IPL files are included as a sample. 770_FUSELAGE_MAKER_IP02 770_FUSELAGE_SEPERATER_IO41A 778F_FUSELAGE_MAKER_IO41 778_FUSELAGE_SEPERATER_IO41A 779_FUSELAGE_MAKER_IO44 779_FUSELAGE_SEPERATER_IO41A PBRPAINT_MERGER RivetMaker SSP747-8i SSP767-200_FUSELAGE_SEPERATER SSP767-300 SSP767-300_to_X-Plane SSP773 TDS737MAX8 TDS757-200 TDS757-300_IPL_By_ANDREW INDELLICATE TDS787-10 TDS787-8 TDS787-9 TDS_A350-1000 TDS_A350-1000_SIMPLE_PAINT TDS_A350-900 TDS_A350F TDS_A350F_SIMPLE_PAINT
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