Jump to content

mage

Registered Users
  • Posts

    14
  • Joined

1 Follower

mage's Achievements

Advanced  Simmer

Advanced Simmer (2/7)

  • First Post Rare
  • Collaborator Rare
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

10

Reputation

  1. Well done, Greg. Another work of art. Hopefully France VFR will decide to offer up their wonderful scenery for Reunion - presently unavailable - to the FS9 community.
  2. As long as you get a texture at the end of it in the format you want, that should be fine. the process shows many other "errors" that are not errors, when it looks for files to check whether they are there or not. Sometimes it will do something depending on whether a file is available, but the result of simply checking creates an error message even in cases where it does not matter that there is no file (and the program just does something else). It's a consequence of writing this using "batch files language", that are best suited to writing quick and simple things such as this.
  3. @Stuart I ran this on a different computer to where my FS9 is and saw the same message as you. I'm not sure that it is necessary to install any other version of Direct 3D, since the process still works fine, but it is annoying to get that message. I will need to look at the reasons why look for a solution. I have 4 systems that I can run this on, and only one of them shows this message. @Dedl - I use it for individual liveries these days, but originally I made it because I was installing Ryanair, Easyjet, Frontier and a few other airlines that have a mass of textures that needed converting. It was quicker and less error-prone than manually converting using DXTBMP.
  4. Hi Stuart - Sorry you're having difficulties. I don't have any means to upload film and no way to make one anyway. My readme is probably not ideal for you, so, simple steps 1/ Unzip the texture converter files into a separate folder. If you have FS2004 utilities in a folder it would go there. 2/ Find the file "DDS2BMP_Slim.cmd" in this newly created folder. 3/ Put mouse pointer over this file - click and *hold down* right-mouse button 4/ Drag mouse pointer to desktop and let go of right mouse button. 5/ A menu appears - choose "create shortcut here" - and a shortcut will appear. That's the installation. Now, if you download FSX textures, you can convert by unzipping the texture package to your desktop, and then drag that new folder over your shortcut and "drop" it there. Any DDS textures in there will have BMPs created that can be used in FS9. The DDS is still there and after you have checked the BMPs you can then delete it.
  5. Hi Stuart - If the DDS is in a folder, it is the *folder* that you drag onto the shortcut for the converter, not just the DDS image by itself. The folder system is necessary because you can process an entire fleet at the same time, so the process handles folders rather than individual images. The BMPs created end up in the same folder, after which you can get rid of the DDS.
  6. Lovely stuff. Much thanks to TDS team for this model, too many people forget that there are human beings behind these projects who are doing hobbyist stuff for the love of it, and who respect the community by gifting these good works to them. I work with 3D design tools and know for myself what is involved in perfecting these models. If the average user only knew... Thumbs up, Hiroshi and TDS! TYVM!
×
×
  • Create New...