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mikeandpatty

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  1. Good call on Maveric's indiscretions. NATOPS bible was mask buckled from takeoff to after landing - ejection with an unlocked mask would tear your face off for one thing, if not your helmet with your head in it. NOMEX replaced goatskin tan leather gloves circa 1968 or so. Also they changed the rule about wearing gloves on cat shots being optional, which made unbuckling easier if you went in the drink while taxiing or on a soft cat shot.
  2. In the aircraft.cfg file under [CONTACT_POINTS] is line (only an example!) point.0=1, 24.50, 0.00, -4.35, 1181.1, 0, 0.6349, 35, 0.3000, 2.8, 0.8100, 10.0, 10.0, 0, 260.0, 260.0 the 8th figure (i.e., 35) is the max angle of nose wheel steering. Change it in increments as desired. Also rudder effectiveness in the [Flight_Tuning] section has an influence on taxi performance even if at low speed. In addition, rediculous as it sounds, HARD AILERON INPUT as well as steering improves taxi turn performance.
  3. mikeandpatty

    TDS Boeings

    The diagram for loading can be misleading - it is relative to the reference_datum_position, which must be taken into consideration. All the various loading, contact points and other measurements are relative to it, and does NOT have to represent a real life cg position. I usually modify my fore/aft loads to a point slightly forward of the reference datum, make them all the same and see how it goes. Try starting out at the empty weight cg longitudinal position. That way you just increment that one longitudinal value (same for all load positions) for further improvement. I look for good flying qualities, not particularly interested in loading up 250 seats etc. in a real life scenario. I typically just combine everything in about 3 to 5 positions: crew (pilots/ cabin) 1st class pax total coach pax total baggage split fore /aft if applicable cargo as desired I use 170 lbs per pax, 40 lbs baggage each; 250 lbs total per pilot, 200 lbs total per flight attendant. Others use 175 /55 etc. As an example, a 5 person crew of 2 pilots / 3 cabin crew would be 500 +600 = 1100 lbs for my station.0 = 1100, x, y, z , crew (2+3). Anyway, whatever. You can use the same technique with fuel tanks if you care to. It is very easy to vary your loading when starting out - your setup will be default, but changing your loading values is quick and easy in the fuel/payload screen using your assumed weight values for pax, baggage, crew. Regarding flap pitch - too often the designer just uses the default value of 1, which is lazy or an oversight because some pitching moments are absurd. I flew for the Navy for over 20 years, including test pilot school and have an FAA ATP - never saw anything like some of the flap pitch up changes I.ve seen in some FltSim models. In fact, some military and civil aircraft have a minor nose down pitch tendency. Admittedly, there are some designs that have had a flap / elevator interconnect scheme to counter a nose up pitch.
  4. Both PW and CW engines had at least a 1-stage supercharger - they pulled above normal aspirated manifold pressure (FAA TCDS info), but how much depended on model / series of the specific engine. However, those might have SC selector levers but did not operate any additional SC mode.
  5. You need to use your "decal" as an individual layer in photoshop, above your basic fuselage layer. Also set blending options to "multiply". Select all layers, save the file as a bmp source. This gets rid of the black background
  6. I cannot recall FS9, but later versions used F2 as "reduce throttle quickly", not just "reduce throttle"
  7. that is approximately 1500 ft AGL; you have to add airport area elevation to 1500 ft to get that fix crossing height (approximate for a 3 deg glideslope)
  8. In your IL-18 folder, look in your aircraft.cfg (open with notepad) file and see if it has a line that says panel = or, panel=b. If it says panel =b, delete the b so that the line says only panel= Save --NOT SAVE AS -- the modified aircraft.cfg file Take the two gauge files in the gauges folder and copy them into the panel folder (not THE PANEL.B FOLDER). START UP AND SEE IF YOU HAVE SOME GAUGES
  9. Anyone expecting to possibly fly at night should ALWAYS carry a flashlight and a couple of FRESH EXTRA Batteries. Military pilots usually have a "gooseneck" 90 deg flashlight with a spring clip on the back top of it - allows it to be pushed down on the neck of a shirt or flight suit, or on a lanyard around one's neck. That way it can shine on the instrument panel to free up a hand. A supposed true story is told about a Naval Aviator coming aboard ship in an AD Skyraider holding a straight flashlight in his mouth - he had a massive electrical failure. Before launch, he had grabbed a readily available straight one when his gooseneck had corroded batteries and he was in a hurry!
  10. Actually the 707 was derived from the KC-135. In fact the USAF won a court case and financial awards for the R&D / prototype design funding they paid into the KC-135 development program
  11. Check your aircraft configuration file for Nav1 entry line - here is an example for the radio section from a very sophisticated nav/comm suite. You should at least show Nav.1 =1, 0, 1 which means you have nav1, no standby freq and a glideslope receiver [Radios] // Radio Type=availiable, standby frequency, has glide slope Audio.1 =1 Com.1 =1, 1 Com.2 =1, 1 Nav.1 =1, 1, 1 Nav.2 =1, 1, 1 Transponder.1=1 Adf.1 =1 Marker.1=1
  12. That has a glideslope; are you intercepting it from slightly below when activating GS? On or above won't work ---
  13. --and occasionally the "SNEEB".
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