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markcellis

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  1. Version 1.0.0

    45 downloads

    Similar Capabilities as EzDok EZCA but for X-Plane. X-Camera, from Stick and Rudder Studios is an enhanced camera system for X-Plane 11 that lets you define multiple view categories and multiple views within those categories that are associated with specific aircraft. Take a look at this short tutorial on YouTube. You can watch a series of X-Camera Tutorial Videos by visiting: https://www.stickandrudderstudios.com/x-camera-2-4-tutorial-videos/ X-Camera Features TrackIR Each view can enable or disable the TrackIR input. If the view is out the cockpit window having TrackIR enabled is desirable. However, if the view is a close-up of an instrument panel then having TrackIR disabled is probably the better choice since the view will be stable making it easy to click on cockpit controls with the mouse. We also support LinuxTrack on Linux and Mac systems. SimHat SimHat is a head-tracking solution that uses your iPhone to track your head movement similar to TrackIR. X-Camera fully supports the integration to SimHat. HeadShake If the HeadShake plugin from SimCoders is installed then the view can accept input from HeadShake. Similar to the TrackIR feature you will likely want this enabled for certain views but disabled for views on instrument panel close-ups where a stable camera makes it easier to use a mouse to control cockpit knobs and switches. The HeadShake plugin must be at version 1.3 or higher for the integration to work. XPRealtistic If the XPRealistic plugin is installed then the view can accept input from XPRealistic. Similar to the TrackIR feature you will likely want this enabled for certain views but disabled for views on instrument panel close-ups where a stable camera makes it easier to use a mouse to control cockpit knobs and switches. Scenic Flyer If the Scenic Flyer plugin from Digital Avionics is installed then the view can choose to display either the Scenic Flyer Glass panel or GA panel. Smooth Transition When this option is enabled the camera with smoothly transition from one view to another over approximately half a second. When the option is off the view will transition immediately. Views can be controlled in a number of ways Each view can be positioned by using keyboard keys or a control panel The camera’s X, Y, Z, Heading, and Pitch can all be adjusted for each view Views can be assigned to a HotKey or JoyStick button for easy selection A HotKey or JoyStick button can be used to navigate to next or previous views The views for a specific aircraft can be saved to a CSV file for easy editing Linear Transitions and Auto Advance Linear transitions allows you to define a transition between two adjacent cameras in a category. This capability, in conjunction with the auto-advance feature, allows you to define fairly sophisticated animations that can be used for automated Pre-flight inspections, scenery viewing, and cool transition affects that can be used when creating flight videos. All the transitions in our YouTube video were done with X-Camera. Bezier Curve Transitions Bezier curve transitions allow you to define a transition between three or more adjacent cameras in a category. This capability, in conjunction with the auto-advance feature, allows you to define fairly sophisticated animations that have an ultra-smooth movement between the curve control points. Many Unique Camera Attributes Tracking Cameras Camera Leveling Smooth Camera Joining Auto Advance to the Next Camera Individual Zoom and Field of View Setting External Cameras Free Cameras Cineflex Cameras Target Following Cameras Automatically Generate Unique Orbit and Fly-By Animations X-Camera can create unique orbit and fly-by camera sequences by providing a few key parameters Airport Cameras You can define a set of free cameras associated with an airport. You can create up to 3,000 cameras per airport. X-Camera can also automatically populate airport cameras by reading the airport scenery files and creating cameras at runways, starting locations, taxiway signs, and airport viewpoints. You can map a joystick button to quickly switch between your aircraft camera set and the nearest camera at the nearest airport. Target Following Cameras Targets are locations defined by latitude, longitude, and elevation in meters. Target following cameras are a special type of external camera that is attached to your plane and it has the ability to track a selected target. You can also view the target reciprocal which is a view from the target back to your plane. AI Perspective Any external camera can be viewed from the perspective of an AI plane if AI traffic is configured in X-Plane.
  2. Version 1.2.3

    43 downloads

    FS-ATC-Chatter is a smart ATC chatter player that can play mp3 clips of ATC communications. The player was written to play the 45,000+ ATC clip collection that is sold commercially on the Stick and Rudder Studios web site. and Flightsim store. This upload contains the player and 400+ demo clips for the United States. You can add your own clips if you wish or purchase the larger collection from Stick and Rudder Studios. Here is a demo video that shows how the player works. https://youtu.be/WJKdXv_9OtA This works with FSX, FSX Steam Edition, P3D V1 - V5, and MSFS 2020. FS-ATC-Chatter FAQ: https://www.stickandrudderstudios.com/fs-atc-chatter-faq/ FS-ATC-Chatter User Guide: https://www.stickandrudderstudios.com/downloads/FS-ATC-Chatter_1.2.3-UserGuide.pdf?v= FS-ATC-Chatter Tutorial Videos: https://stickandrudderstudios.com/fs-atc-chatter-tutorials/
  3. I just wanted to point out that there are a bunch of tutorials for X-Camera here: https://www.stickandrudderstudios.com/x-camera-tutorial-videos/ and some sample videos here: https://www.stickandrudderstudios.com/x-camera-videos/ And the full manual is here if you want to read it before down loading. The manual is also in the zip file: https://www.stickandrudderstudios.com/downloads/User_Guide.pdf Mark www.StickandRudderStudios.com
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