• Interview With Michael De Feyter

    A long series of events has brought about iFMS. In this interview, author Michael De Feyter tells us how this tablet based cockpit instrument app came about and some of his own history in software and as a pilot.

    July 25, 2016, 10:04 am

    Where In The World #86

    Who knew that Batman was in Turkey? Well, those who correctly answered last month's challenge did. Time for a new Where In The World challenge from Ron Blehm. Rather few got last month's challenge. This time you'll need to identify "one of the most beautiful places in the entire southern hemisphere". Are you up to the challenge?

    July 21, 2016, 3:43 pm

    Review: Flight Factor B767-300 Professional

    Usually when writing an aircraft review a disclaimer is needed about the author not having flown the real plane. Not this time! Reviewer Tony Vallillo is a retired Boeing 767 captain with many hours in the plane and so can give the Boeing 767-300 Professional for X-Plane from Flight Factor a thorough evaluation.

    July 18, 2016, 5:59 pm

    Review: FoxOne Special Missions

    FoxOne Special Missions is an iOS or Android combat flight simulator app, and a follow on to FoxOne Advanced Edition. Reviewer Nirosan Pragash describes how it works, putting you through missions in highly detained scenery with planes like the F-15E Strike Eagle and Mirage 2000.

    July 16, 2016, 4:50 pm

    Interview With Ken Wigginton

    Ken Wigginton has greatly added to the collection of fine panels available to FS2004, FSX and now Prepar3D users. More recently he's expanded to creating complete airliner packages. In this interview we learn more about him, as well as his design techniques and motivations.

    July 13, 2016, 1:15 pm

    X-Plane's Core Libraries

    In using X-Plane scenery it's necessary to understand the importance and use of scenery libraries. Because certain libraries are common to so many scenery files, and are stable with only rare changes. we've assembled them into a core group that all X-Plane users should have installed. Dominic Smith explains how scenery works and how this common set of libraries should be used and where to get them.

    July 10, 2016, 10:23 am

    Review: iFMS

    iFMS by Michael Defeyter is a clever app for Android and iOS devices that lets you display realistic aircraft instruments from FSX, X-Plane or Prepar3D. This allows you to use your mobile device as a cockpit instrument, freeing up valuable space on your main screen. Reviewer Paul Mort describes how it works and the various options available.

    July 7, 2016, 5:20 pm

    Interview with David Molyneaux

    David Molyneaux got his start many years ago with a virtual airline, designing scenery, but has since gone on to be a prolific creator of classic aircraft for FS2004, with most also working in FSX. A lifelong aviation fan, he has also enjoyed model building and airshow photography. Learn more in our interview.

    July 3, 2016, 8:02 am

    Review: SIM720 - Augusta Regional Airport

    The Sim720 Augusta Airport has been created as a replica of the real world site. The package includes a wealth of custom created and placed objects and a high resolution ground polygon. Reviewer Dominic Smith finds it has some flaws but overall is a worthwhile addition to your X-Plane scenery collection.

    June 29, 2016, 3:34 pm

    Nels Anderson's 20th Anniversary Interview

    2016 marks the 20th anniversary of FlightSim.Com. Since its inception, Nels Anderson has been the driving force, launching, piloting, and navigating it to what it is today. His dedication has resulted in one of the largest collections of files and articles of any single flight simulator source. In this interview, some of the biggest names in the community ask Nels the things they've always wanted to know about him and FlightSim.Com.

    June 24, 2016, 10:52 am

    Head-2-Head: Boeing 737 200/500/700

    Ron Blehm returns with another Head-2-Head comparison of available flightsim jetliners. This time he looks at the "Baby Boeings", three models of the B737, the -200, -500 and -700. Read on as he puts them through their paces on takeoff performance and cruise.

    June 21, 2016, 7:35 am

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  • VATSIM Celebrates 15th Birthday

    VATSIM (Virtual Air Traffic Simulation Network) is celebrating its 15th anniversary of operation. Since opening in 2001, the network has connected thousands of flightsim pilots and air traffic controllers and now includes over 74,000 active members.

    July 28, 2016, 10:00 am

    Aerosoft - Airport Calvi XP for X-Plane

    Now available from Aerosoft is Airport Calvi XP. The Airport Calvi - Sainte Catherine (CLY / LFKC) on the island of Corsica is beautifully embedded in a valley to the south-east of the town of Calvi. This is rendition of the airport Calvi - Sainte Catherine for X-Plane 10.

    July 28, 2016, 9:09 am

    Virtavia - B-66 Destroyer for FSX

    Now available from Virtavia is the B-66 Destroyer for FSX and FSX: Steam Edition. Based on the U.S. Navy's A3D Skywarrior, the B-66 Destroyer was SAC's light bomber, and was to replace the piston-powered B-26 Invader. Available are three models in three USAF liveries.

    July 27, 2016, 5:54 pm

    Kings Sceneries - San Antonio International Airport

    Kings Sceneries presents San Antonio International Airport (KSAT). This scenery features exact mesh and newly designed airport as well as photoreal ground images covering the surrounding area in a breathtaking resolution. Airport has been modeled with numerous objects, hangars, static aircraft and more.

    July 27, 2016, 2:41 pm

    Drzewiecki Design - Baku XP for X-Plane

    New from Drzewiecki Design for X-Plane is Baku XP. Baku XP features a detailed representation of UBBB Heydar Aliyev airport, the main airport in Azerbaijan, plus Baku city with hundreds of landmarks, all Azeri airports enhanced and the whole-country optional photoreal ground.

    July 27, 2016, 11:17 am

    AFS Design - World & Mosaic v3 for FSX

    World & Mosaic V3 features new ultra-sharp mosaic textures of towns, villages and fields with the new AME System (Anti Mosaic Effect) which targets the modification of MipMaps with new photorealistic, aerial, horizon textures for town, village, forest and field textures. Late night and winter textures also with AME and photorealistic MipMaps.

    July 27, 2016, 8:52 am

    Taburet - Innsbruck XP for X-Plane

    Innsbruck XP from Taburet is a complete rebuild of the city using autogen, photorealistic scenery and a few custom built objects. It is designed to be frame rate friendly and every PC that runs X-Plane 10 will also run Innsbruck XP. The new autogen is extracted from the latest OSM Data available.

    July 26, 2016, 4:31 pm

    Alabeo - PA23 Aztec F250 for X-Plane

    Alabeo's Piper PA23 Aztec F250 is now available for X-Plane 10. It features custom sounds, high quality 3D model and textures, accurate flight model, six liveries, two panels, reference PDFs and more.

    July 26, 2016, 11:01 am

    Aerosoft - 29Palms Samos Island

    Now available from Aerosoft is 29Palms Samos Island, featuring the airport with the most notorious approach in Greece, requiring hand flying between mountains in turbulence. Included is a highly detailed airport, hi res satellite imagery of the area, all important landmarks and much more.

    July 26, 2016, 10:03 am

    Aerosoft - 29 Palms Airport Update

    Twentynine Palms Airport for FSX and Prepar3D is the third internal project of Aerosoft's scenery development company 29Palms Scenery Design. It is based on many references from the real airport and includes many new 3D objects, animated people and new configuration software. It has now been updated to v1.13.

    July 25, 2016, 5:14 pm

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