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View Full Version : Heathrow-Orlando Intl (Part1 Departure from Heathrow)



marthaj
01-03-2002, 06:56 PM
This series of pics is from my second ever long haul flight to Orlando from the worlds busiest airport (heathrow).
Part 1 shows the Virgin Atlantic's Boeing 747-200 departure from Heathrow. I hope you all enjoy the pictures and leave loads of comments on how i could improve my pictures or anything in general. Thanks

Waiting at the Gate.
http://www.flightsim.com/dcforum/User_files/3c34edbb336d0c6e.jpg

Ready at Rwy 09R.
http://www.flightsim.com/dcforum/User_files/3c34ee10354fc3a4.jpg

Flt #508 is airborne.
http://www.flightsim.com/dcforum/User_files/3c34eec4397877de.jpg

A brightly lighted london says goodbye to the 747
http://www.flightsim.com/dcforum/User_files/3c34eeff3a3c7613.jpg

Its a shame to leave this beutifull sunset behind us
http://www.flightsim.com/dcforum/User_files/3c34ef673bebc2d0.jpg

Tyler Reilly
01-04-2002, 01:47 AM
Great shots, and you said you wanted suggestions, so I figured I'd offer one up: just so you know, pilots don't actually turn their landing lights on until they are just about to enter the runway. Until then, they only utilize the taxi lights. Also, upon landing, I usually turn them back on at about 10,000 feet, but I don't know what standard operating procedure is there (also, I haven't looked at the third part of the series yet:-)).

Just thought you'd like to know....again, fine shots!

-TR
http://www.pacificwestairways.com/images/index.gif http://a1032.g.akamai.net/7/1032/1323/2084/www.ual.com/images/homepage/sweep_new.gif
treilly04@hotmail.com

737pilot
01-04-2002, 09:43 AM
Great shots!

What scenery do you use? The sunset looks great!

Also very nice plane, I like this livery.:-)

Regards,
Mario

Martin
01-04-2002, 12:36 PM
Standard procedure is to turn the landing lights off climbing through 10,000' and turn them on again descending through 10,000'.
Although I have also seen procedures where they're turned off as part of the after takeoff checklist, at 6,000' and at 18,000'.

Martin

It's a lot like life and that's what's appealing (flight sim, that is)