Moog
11-15-2002, 07:23 PM
CFS3 was released here in Ireland today and I rushed out to buy it, knowing full well from the many internet reviews that I'd have a hard time with it...I plan to get a new system around christmas time, but really! — is there any point in keeping faith running the game on my PIII-550, 128megs, 16Meg Voodoo3 AGP? After using the suggested tweaks (user-defined Virtual Memory, Z-buffer trick in the CFS3config) the game ran in 1024x768x16, sliders to 1 except terrain to 3 but all the textures were mucky (after being fairly clear initially), and when autogen was turned on all the trees beyond a 200-ft radius displayed as blocks (not to mention the smoke!). Are there ANY tweaks that can get the sim up to scratch or am I living in a dream world?
Assuming the latter, what are the hardware components that would have the biggest effect? For instance, what's the best graphics card and why? What's the most efficient amount of memory to get (without going crazy)? Is processor speed the be all and end all as regards framerates?
I'd really appreciate any help...
Play It Cool
-Barra
Assuming the latter, what are the hardware components that would have the biggest effect? For instance, what's the best graphics card and why? What's the most efficient amount of memory to get (without going crazy)? Is processor speed the be all and end all as regards framerates?
I'd really appreciate any help...
Play It Cool
-Barra