View Full Version : Exporting model from gmax to FS2002
07-23-2003, 02:10 PM
Can someone point me in the right direction on how I would actually export a model from gmax to FS2002? I searched in tutorials and on some sites but can't seem to find any info on this. Any help appreciated, thanks!
07-23-2003, 02:16 PM
Dennis Simanaitis' 12-1/2 step program....
07-23-2003, 02:55 PM
Thanks for the link! But there it states this portion...
2. I fire up GMax and bring up my final version of the model.
3. In the File pulldown, I click on Export.
4. I navigate through the destination to get it exported to FS2002/Aircraft,
and name it P38.
5. The software sets up the p38.mdl in FS2002/Aircraft.
Problem I am having is when I click file and export I only get an .P3D file option to save it as. I can't save it as .mdl which is what is needed by FS2002. If I try to enter .mdl in manually, I get an error which states it don't know how to save that file type. I did follow all the steps in order up until this point. There must be something I am doing wrong?
07-23-2003, 10:43 PM
Did you install gmax from the FS2002 Pro CD per the instructions?
Alternatively - check out the "gmax to FS2002" topic in the Simviation.com Aircraft Design Forum
07-24-2003, 10:27 AM
Thanks! I am almost there now. Can get the .mdl file created now. Now what I am trying to do is just simply create a cylinder just to see if I can get it into FS2002. So I created just a cylinder, exported it to FS2002 as .mdl. Created all necessary folders and files, then renamed them accordingly. Assuming I have all the folder and file structure correct (which I am nearly 100% sure its all correct as per the 12 step instructions above) is there anything else that needs to be done in gmax before exporting the .mdl file? For example does the model have to be finalized or something? All I have is just a single cylinder to test it all out before I start my actual model. I don't want to have a nicely built good looking aircraft model if I can't get it into FS2002. Just a little more help, I am almost there :)
07-24-2003, 10:44 AM
You're only a click away. Export it as an .mdl, not .bgl (note the pulldown). Give it a try and see what happens. With a non-Virtual-Cockpit model, there's no special finalization or anything.
There are still scads of potential things to fool with: Size of the object, for instance. But you'll not know whether things are right/wrong until you export it into FS2002.
All in good fun.
07-24-2003, 11:20 AM
I was exporting as .mdl, problem actually was I never seen the model listed. After looking more careful, it was indeed there, I just never seen it. Now that I have this, I can actually build a real model. Thanks!
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