View Full Version : ahhh i need a cure 4 the blurs this is going nowhere !!
06-01-2005, 02:35 PM
i have had flight sim since feburary this year and i have had blurs nearly from the beginning. I have asked and asked about how to get rid of them and i have got nothing ! Everyone just looks at the post and doesnt reply. I know flight sim can look much prettier than it does now because i have seen screen shots on the screen shot forum!
I also get swimming pixels with 4XAA and 8X AF, why? Even with mip mapping on 4. I have tried loads of different techniques to stop both of these problems and i cant fix them!
Please reply preferabbly people from the s shot forum with good ground textures with usefull information.
thankyou, and i hope this post finally puts an end to both problems
06-01-2005, 02:56 PM
I must admit i feel your pain, have you noticed the swimming pixels are at dawn and dusk mainly?
Honestly i think people dont answer because they are happy with there setup in other words we might be too picky and we all see what we see, but some like me and you expected fs9 to look alot better. Unfortunately this is only a computer simulator and will never be perfect. :( just enjoy flying!! I went from fs98 to fs2004 saying wow i never even saw 2002 and hated fs 2000 so i was so impressed, now 2 years later im expecting everything to be crisp with birds flying around, but it wont happen. However a better system may improve things and since the next fs is still a year away, you may still be able to upgrade and move on and have a better experience with fs9.
I'm looking to go to nvidea and you have one so its just a big circle and there is no perfect setup as of yet!!!
I really hope this helps and remember i'm in the same boat as you when it comes to blurs and swimming pixels and i hate it. So im trying to help but i still haven't convinced myself to accept it yet either!!
06-01-2005, 04:03 PM
Just for kicks,
If either of you are interested in trying my .cfg file to see if helps - let me know. It's definately been tweaked. But, I also use my control panel for the 9800pro set to quality in the AA/AF area, aa at 4x, AF at 8x..other settings I believe are on performance at the moment. Other system tweaks have also been applied....sooooo...
I do not have swimming pixels. I do not have what I perceive to be blurry textures. My textuers look how i would expect them to look at most all altitudes, with proper visibilities set, proper sight distances set, and all that jazz....meh! I use FSUIPC exclusively to run my visibility parameters.
My system is different than yours, albeit with the most updated chipset drivers, bios, sound card drivers and all, but you are welcome to try it if interested.
Sometimes I overclock my cpu, depending on my room temperature, sometimes I don't.
AMD Athlon XP3000 (fsb 333)
Asus A7N8X 2.0 nvidia nForce II Ultra 400
1024 Corsair XMS P3200 ddr (2.5-3-3-6)
ATI Radeon 9800 pro, 128mb (4.12 cats)
WINXP Pro SP2, dx9c
06-01-2005, 06:25 PM
Except for the video card (MSI 6600GT) my set up is nearly identical to yours. I would appreciate information on your .cfg file. Thanks.
06-02-2005, 01:04 AM
If you're talking about blurs like these out in the distance, there's only one cure. Heavy hitting hardware.
06-02-2005, 01:16 AM
Hi Neil i just read on another thread about controller chip drivers that I may not have the latest in fact i dont even think i ever installed any, where can i find them and see which version i have?
As far as your cfg i would like to test it!!!
For the pictures below i must admit i get those blurs in the distance and they clear up as i move towards them, which i understand is normal and in the flightsim coding.
The swimming pixel effect is my main problem and hate it so much.
06-02-2005, 01:39 AM
Make sure trilinear filtering is enabled in FS, and make sure mipmapping is set to 4.
Beyond that it's got to be a videocard driver issue, motherboard driver issue, or maybe both.
Another (and more remote) possibility is a lemon videocard.
06-02-2005, 01:45 AM
It is on trilinear filtering and mipmap is on 4.
Sorry but what is a "lemon vcard?
How can i know if its a mobo driver issue, it cant be video driver considering i tried them all?
06-02-2005, 06:04 AM
no, mine are worse than that, yours are ok. But i know flight sim can look better because i have seen pix on the screen shot forum. My mip mapping is on 4 and triliclear is on aswell. I have the 71.89 drivers but i had blurs before them aswell. I would like to see that cfg from qballbandit please.
Can anyone tell me all their card settings if its an Nvidia because there are alot more than on a radeon card and i just mess with them to see if it makes a difference.
06-02-2005, 01:23 PM
The swimming pixel effect cannot be seen in a picture.........
See my pictures (attachment 1 and 2) below, they look smooth but yet shimmer so much when in motion.
Here you can sort of see swimming pixels however this is an add on airport with no mips anywhere... simflyers
Its already reduced quality but look at the road lines thats what i always see. I won't even mention the trees again and the ground texture that seems to have a shake to it, like a light earthquake.
06-02-2005, 01:32 PM
Just to add even my desktop items with a dark background, show the letters of the icon names with the shimmer swimming effect when viewing up close.
06-02-2005, 02:34 PM
i think when the blurs go away, so do the swimming pixels. Have you cured the blurd yet? Me and you have the same problems
06-02-2005, 03:50 PM
kurty and flightsimmer,
pm me with e-mail addresses and by Monday you will have a copy of my file to try...
It's wierd, becuase I know If I don not have filtering on in the sim, i get those jagged shimmery lines and such, but one I turn on Trilinear, or even Bilinear, everything looks real smooth.
Keep in mind guys, like zonyme said, that blurry in the distace stuff is pretty normal. And like in real life, your eyes can only see the close stuff anyway..fly at flight level 37000ft a few times, and you will see that even on a clear day, it's just hazy undetailed stuff in the distance towards the horizon, so don't be expecting crystal clear detail at every angle and distance. Unless you have the mega machine of the future of course!!! But, like I said, I like a hazy look in the distance as it transitions the skyline to the horizon much better....have you played with your FSUIPC settings yet for visibility??????????
06-04-2005, 07:52 PM
>The swimming pixel effect cannot be seen in a
>See my pictures (attachment 1 and 2) below, they look smooth
>but yet shimmer so much when in motion.
>Here you can sort of see swimming pixels however this is an
>add on airport with no mips anywhere... simflyers
>Its already reduced quality but look at the road lines thats
>what i always see. I won't even mention the trees again and
>the ground texture that seems to have a shake to it, like a
I think you need a new videocard. You say you get this stuff even on your windows desktop. That rules out FS right there.
06-05-2005, 10:56 AM
Ok let me make it clear the writing can be shaky when up close and changes based on my desktop resolution, right now i use 1280x1024 wswhich is really small compared to 800x600 that i always used. so at 800x600 all is clear on the desktop. So i know its back to FS the problem.
06-05-2005, 03:35 PM
Well first off, 800 x 600 is a 4/3 aspect ratio, and 1280 x 1024 is a 5/4 aspect ratio.
If 800 x 600 works good on your monitor and you want 1280 then you need to run 1280 x 960, not 1280 x 1024.
Now that said, this would have NO effect on any symptoms that are visible via screenshot - only on what you'd be physically seeing on YOUR screen.
And if you're getting the problem on the Windows desktop it's infallible proof that it's not an FS problem, but a Windows, hardware, or driver problem.
If I had your system in my hands right this second the first thing I'd be doing is trying a couple videocard drivers. Then I'd reinstall DX9.0C and FS. Next I'd try swapping the videocard. Fourth I'd reinstall the motherboard drivers. Fifth I'd reformat and reinstall Windows. (this is sort of the reverse order of doing a build from scratch, because it's troubleshooting, not a fresh build)
If after that the issue was still occurring I'd start suspecting the motherboard, RAM, or processor.
06-05-2005, 03:40 PM
i'll try your advice thanks.
p.s. should direct x and fs9 be both reinstalled or can i just reinstall dx and then test fs.
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