View Full Version : A Must for fs11 or fs2008....
03-05-2005, 11:07 PM
I had plan on posting this after fs2006 was announced since it was too late. My idea;
Some of us has a home network. fs2008 should allow you to use other pc's on your network to help with the fs calculations. for example, your main computer do the important fs work;graphics, models. another pc on your network can do AI and ATC. An old 466mhz computer can do AI and ATC alone with no problem. An old 466mhz cost $50.
if 2006 doesnt have this feature, we should flood microsoft with the idea for 2008.
03-06-2005, 02:29 AM
You should mention that to Pete Dowson ;)
03-06-2005, 05:46 AM
I have this similar idea for some time now; online world scenery and weather from an ms mainframe straight into fs via cable; only the aircraft is required....broadband connection recommended :-(
03-09-2005, 04:55 PM
This sounds like a good idea. However, 85% of the bottleneck in FS is the graphics part, especially on our Ghz+ class CPUs
So, be it a 2D bitmap for a panel, hundreds of small bitmaps for the gauges, hundreds of ground and AI aircraft textures, etc... These are responsible for the performance. Flight model, weather, sound etc... only account for a SMALL fraction of the total impact on performance!
Hope this helps!
03-09-2005, 05:20 PM
Quite a few of us run two or more copies of FS, at the same time, from one addon scenery library on a file server.
I haven't figured out how to get the aircraft to run from one shared folder, nor the common textures, but I'm still trying.
03-09-2005, 05:22 PM
How is that done ?? I am currently looking into using the Netpipes from the FS9 SDK to sync up two copies of FS9 - but they are stand-alone other than switching out the CD4 on startup.
03-09-2005, 07:18 PM
>I had plan on posting this after fs2006 was announced since
>it was too late. My idea;
>Some of us has a home network. fs2008 should allow you to
>use other pc's on your network to help with the fs
>calculations. for example, your main computer do the
>important fs work;graphics, models. another pc on your
>network can do AI and ATC. An old 466mhz computer can do AI
>and ATC alone with no problem. An old 466mhz cost $50.
>if 2006 doesnt have this feature, we should flood microsoft
>with the idea for 2008.
The new "physics cards" that are coming out will make this idea unnecessary.
03-09-2005, 07:23 PM
The Addon Scenery can be installed in any folder you wish, even a mapped drive on another computer.
Which is what I use.
That allows me to have the identical scenery and AFCAD files for three or four different computers.
I use it for testing AFCAD files and scenery.
I have two standard scenery setups for my laptop, one the default and one the networked drive. I start FS from an executable on my laptop which first checks to see if the network location is present. If not, it replaces the NewScenery.cfg file with the stand alone version. If it locates the network drive, it uses the network version NewScenery.cfg file. After completing that change, it starts FS.
I can only FLY with any decent FPS on my main desktop, but the other computers can be used for testing. I don't have to worry about copying AFCAD files and matching versions, etc.
I can drop each computer down to the default just by changing the configuration file.
The only workload I've transferred off my main computer is the disk spin up and access for the scenerey. Frankly even with a 100MBS switch, I don't gain any performance.
I do gain a lot of my time back by not having to keep things synced up.
I also run my AI traffic files from an addon scenery folder so they are in sync.
Now if I could only get the aircraft folders to work from one location, everything would be easy.
03-10-2005, 04:29 PM
what is a physics card? how does it work?
03-10-2005, 04:32 PM
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