zoynyne
12-21-2003, 04:25 AM
First off, I'm an FS fanboy.
I love it, and I loved FS2002, and I even thought FS2000 was pretty good - compared to the flight sims I played around with as a kid in the 1980's...
So don't flame me.
But what I've noticed over the years is that one (namely myself) can make some VERY unacceptable landings, with full realism options enabled, and FS just lets you get away with it.
Now, I'm sure as far as survivability goes it's probably modeling it fairly accurately.
I've made landings that were horrible, and exclaimed to myself "wow, I can't believe it didn't crash"...
Then I thought about it, and figured "well ok, I guess in real life that landing WOULD have kept me and the passengers alive, despite how bad of a landing it was"...
Does anyone know of any way to tighten up the landing criteria to a more real world standard?
Something to where if it isn't landed just like a real pilot would do it'll give you a "crash"?
This post was inspired by a 747 flight I took tonight from San Francisco to San Jose (California USA).
I hadn't messed with it in a while, and coming into SJ I had a ridiculously high angle of attack on approach - this was because I had took off with full fuel on a 60 mile flight... DUH! (smacked myself on the forehead).
I guess maybe it would have been survivable, but I'm sure that tail was scraping the ground when I landed...
Does anyone in this wealth of simming knowledge know of any way to make the realism standards more stringent?
Is there a mod, or addon that would do this?
I love it, and I loved FS2002, and I even thought FS2000 was pretty good - compared to the flight sims I played around with as a kid in the 1980's...
So don't flame me.
But what I've noticed over the years is that one (namely myself) can make some VERY unacceptable landings, with full realism options enabled, and FS just lets you get away with it.
Now, I'm sure as far as survivability goes it's probably modeling it fairly accurately.
I've made landings that were horrible, and exclaimed to myself "wow, I can't believe it didn't crash"...
Then I thought about it, and figured "well ok, I guess in real life that landing WOULD have kept me and the passengers alive, despite how bad of a landing it was"...
Does anyone know of any way to tighten up the landing criteria to a more real world standard?
Something to where if it isn't landed just like a real pilot would do it'll give you a "crash"?
This post was inspired by a 747 flight I took tonight from San Francisco to San Jose (California USA).
I hadn't messed with it in a while, and coming into SJ I had a ridiculously high angle of attack on approach - this was because I had took off with full fuel on a 60 mile flight... DUH! (smacked myself on the forehead).
I guess maybe it would have been survivable, but I'm sure that tail was scraping the ground when I landed...
Does anyone in this wealth of simming knowledge know of any way to make the realism standards more stringent?
Is there a mod, or addon that would do this?