View Full Version : Default AI Textures
08-09-2003, 10:52 AM
I would like to replace my default AI traffic textures with real world airline textures, so how do I do it? Also, could I set more then one texture for let's say the AI 737? And last, how do I change my user name?
08-09-2003, 11:04 AM
To change textures, do this:
Download the texture file.
Unzip the download.
Throw the downloaded texture file into the aircraft file, and in this case it would be the 737.
Then, open the config file for the 737 you added the texture to. You will see in the config file blocks of info.
The ones you want start out with (fltsim.xx). The "x's" are numbers. These are the particular paint jobs for the plane.
Just add a new block (by copying and pasting) for each paintjob you downloaded.
Make sure you change the (fltsim.xx) to the correct number in sequence.
Change the TITLE= block to be whatever you want. Make sure that whatever you change the TITLE= block to matches your Aircraft text file in TTools.
Change the TEXTURE= line to match the name of the downloaded texture file. In other words, if your downloaded file is "Texture.USA," then your config block should be "TEXTURE=USA."
You also might want to alter the UI_VARIATION= line to match the airline you are adding.
If you follow this, to answer your second question, you can add as many paint jobs as your computer can hold. Just make sure the (fltsim.xx) lines are all in numerical sequence, that the TEXTURE= line matches the Texture folders for the individual paint jobs, and the title blocks for each paint job in the config file match your Aircraft text files from TTools.
That is really it. Changing your user name, I would suggest contacting Nels, the administrator of this site.
Hope this helps.
SSgt. Adam J. Sereika, USAF
Flying Crew Chief - C-17A Globemaster III
"If a cow laughs, does milk come out of its nose?"
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