View Full Version : Are there any major bugs in FS2004?
07-29-2003, 03:59 PM
Has anyone discovered any bugs in this new version of flight sim? I know that programs are not 100% perfect but would like to know before I get my copy.
..well i spotted a cockroach 37 miles east of Pittsburg.
Seriously, none that i can see. Seems to work fine. Well worth it if you got a high end system.
07-29-2003, 04:07 PM
Hmm, I don't even have it yet and I spotted a ladaybug in Rotterdam.
This sim is full of bugs :)
07-29-2003, 04:22 PM
The inability to undock sub panels in full screen mode. you must run in windowed mode now to undock panels to a second monitor. A major pain in the neck.When switching back to full screen mode sometimes some of the panels end up closing, sometimes it just locks up. To me this is a major show stopper ,as fs2002 works flawlessly with my 3 monitor system.
07-29-2003, 06:35 PM
Hmm: I posted a question about how to undock windows and have had no difficulty since:
Alt-Enter to enter Windowed mode - undock and move chosen window - Alt-Enter to return to Fullscreen mode - Fly!
My only (minor) problem is that my main (a Philips TFT) monitor takes an age to sort itself out and get back to the wallpaper after exiting the sim.
07-29-2003, 06:43 PM
I sound like a broken record but I'll say it again...
The bridges are hosed.
07-29-2003, 06:46 PM
I tried to hand install some scenery from FS2002, and FS2004 decided to write 2nd and 3rd entries of the same thing into the scenery.cfg file.
That seems like a bug to me (but then, that's just me)...
Oh, yeah... And the bridges are hosed... ;)
07-29-2003, 07:43 PM
I have an Athlon 2400 CPU and an ATI Raedon 9500 pro Series w/ 256 MB of RAM and I am getting a flickering in ground textures with the background scebnery that I did not get with FS 2002.
Also with all of the scenery settings set to the highest possible I get boged down on frame rates, the plane seems to fly by increments, a movement, then a movement, do you know what I mean? On FS 2002 the plane flew perfectly and smoothly with incredible scenery ( I have the screenshots to prove it! ).
Is there a way to get 2004 to fly perfectly or is there bugs in 2004's code that only someone with the source code at Microsoft can fix?
I am open to all advice,
07-29-2003, 07:51 PM
I sound like a broken record as well but there is no true overcast unless you have a system that hasen't been created yet (I guess)... Framerates are awesome below and in the clouds but once above them they drop do to the 3D clouds. I think FS2002 was better for high altitude flight...
For what it's worth I think the flight models in FS2k4 are the best ever produced in the history of Flight Simulator. I think once addon developers start produceing aircraft for FS2k4 we'll see some awesome results...
07-29-2003, 07:54 PM
I have found I can not exit from the drop down menu if I do, it reboots the computer. I can exit by hitting Ctrl C and it works fine. This certainly seems like a bug to me.
08-02-2003, 09:13 PM
Radeon 9000-9200 (and some earlier) have no distance haze or fog.
The fix is not out yet.
08-02-2003, 10:07 PM
It was an inquiry about BUGS but people go on telling about their faulty machinery or their wrong operation and setup of the game.
The guy that mentioned flickering...turn mip-mapping to 4
setups...video cards...rebooting by some OS problem...
comeon guys! nothing to do with FS2004.
Its your piece of junky machinery.
Get it fixed, upgrade it, adjust it or learn how to use it properly.
For me, as a real world pilot, the lack of a true overcast condition (where you can't see ANYTHING out your windows) is a major bug.
Even with display-weather set to ultra-high, you don't get a true cocoon of clouds, and that's a serious limitation for those of us who like to practice IFR procedures. It's a step back from FS2002.
For VFR flying, the bridges are an issue. Microsoft did a good thing with the automatic bridging whereever road data crosses over water data - no argument there. However, not hand-modelling significant bridges (like the Wilson Bridge and Key Bridge in DC - which are missing completely) is a drawback for folks who want to sightsee. What I hope for to fix this is well-designed scenery payware, as it's obvious that great things CAN be done in FS2004, and MS left a LOT of room for great things to be done.
Finally, overall, like all previous versions, don't expect to run the sim with all options maximized until the hardware catches up - from what I've read here even the folks with 3 GHz CPUs and gigs of RAM and the latest graphics card aren't getting perfect performance.
For reference, I define perfect performance as setting the sim for max display qualities - every single slider to the right on all the screens, at 1280x1024x32 or higher, and flying down the hudson river corridor near NYC through a broken cloud layer, and maintaining 20 frames per second the entire time. I don't think the hardware exists to do that yet, but I expect it will by Christmas.
08-02-2003, 11:04 PM
You're right about not being able to truly max out all the sliders on top of the current high end systems. I'm running a 3.2GHZ PIV, Radeon 9800 and 1 Gig of Ram with frame rates locked at 30 and while I get a steady 30 FPS about 80 to 90 percent of the time flying around with all sliders as far right as they go and using real world weather, as soon as my viewpoint looks at a place like the newly detailed Phoenix, my framerates will drop dramatically. Almost like the view is causing a major stoke in my system. Trying to turn final over downtown Phoenix with a sudden drop to 6 FPS is a bit tough and hence I had to back some sliders off.
08-02-2003, 11:07 PM
>Finally, overall, like all previous versions, don't expect to run the sim with all options maximized until the hardware catches up - from what I've read here even the folks with 3 GHz CPUs and gigs of RAM and the latest graphics card aren't getting perfect performance.<
That is total BS.
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08-02-2003, 11:09 PM
I have been driven to the nut house trying to get my Dell to work with FS2004. I cannot get the FX card to show up in the Hardware drop down menu. Without that the FPS is slower than a still picture.
08-02-2003, 11:14 PM
Try the solution I noted in this thread and see if it's like what you're experiencing...because that sounded like something I experienced with the Gold version.
08-02-2003, 11:21 PM
Extremly tricky question there. You will have to sort out all the posts and make your own decision. If seemingly EVERY post points to the same problem, you could probably assume there is a bug in the program. To me a bug is a bug. It would show up on all systems. I have been running FS9 since last saturday, and the only thing I have found is the so called missing bridge problem (not a deal breaker for me) and I don't fly at low altitudes that much anyway.
So, if I read lets say three posts in a row and they all have the same problem but I don't have that problem, how can that be a bug in the program? Me thinks it's a user/system problem.
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