View Full Version : Getting Rid of the Blurries
07-26-2003, 03:56 AM
Getting Rid of the Blurries.......
In 2004 does anyone know how to get rid of them.........settings...ect.
07-26-2003, 07:40 AM
For a brief fix....Blurry > ALT > ALT > Sharp!
07-26-2003, 03:06 PM
I cleared up the textures by copying my FS2002 terrain settings into FS2004:
Open FS9.CFG (if you don't know where it is, do a file search for it - different operating systems place it in different folders)
In the TERRAIN section
In the sim, set MIP Mapping to 4. Then play with the Global Texture Mapping to get the level of detail you want versus an acceptable frame rate.
Another tip suggested setting the TERRAIN section to
I haven't tested those settings since the ones I use give very sharp details.
Finally, to clear up the distance a bit, set
but you will take a performance hit by doing that.
07-27-2003, 12:32 AM
>For a brief fix....Blurry > ALT > ALT > Sharp!
Huh? Could you please elaborate on that?
07-27-2003, 01:23 AM
In FS2004 in the Display setting on the Hardware sheet. MipMap quality set to 8. That will keep the blurries away.
07-27-2003, 01:48 AM
Yeah, but you will need a powerful computer for that, surely.
07-27-2003, 02:01 AM
I had not considered that in my answer. If a system is not powerful enough, you could bump each setting up on at a time, find a good picture with playable frame rates and stop there.
I personally dont like the mipmap line 'scrolling' in front of my FOV.
07-27-2003, 07:35 AM
I would have thought it pretty obvious...your picture has gone blurry...hit ALT twice...your picture is now sharp...but only temporarily :-)
07-28-2003, 11:08 AM
I tried the various CFG changes you talked about. What, if anything, should I expect to see? I see no performance hit with any of the changes (thats good) but I also notice no change in graphics quality. I guess this is all good but could you give me some insight of maybe what to look for.
P-4 3.06 G
1 G RAM
240 G HD
Radeon 9800 pro
PS: I'm not complaing about the graphics they are great but you know we are all looking for more.
07-30-2003, 08:46 AM
>In FS2004 in the Display setting on the Hardware sheet.
>MipMap quality set to 8. That will keep the blurries away.
if i do that, i get lots of shimmering and crispy graphics... :(
best mipmap setting so far: 4
07-30-2003, 04:54 PM
That's interesting, Peter. Never Heard of anything like that before. I'll have to give that a try sometime. I thought I was missing something. I should have taken you literally.
07-30-2003, 06:30 PM
A low mipmap setting gets you less blurries, because ALL textures gets blurred, as a result. Higher settings makes them look sharper. Actually I'm running with mipmat set to 8, and AA set to 4x from the card tweaker, not from FS, so the autogen trees shimmering is much less visible, without hurting too much the framerates.
But a good machine is needed to handle all these settings... :-(
07-31-2003, 03:24 AM
okay i found out the following:
Set mipmap in FS to 4.
Then go to your graphic card settings (i have the ATI) and set the sliders to "highest quality"
That will set the ansiostrophic (?) setting to "8x"
Now my graphics look perfect. The Seattle are looks brilliant. I only get a few dynamic blurries but image quality is much much better and almost looks real.
if you want ABSOLUTELY NO blurries.... don't use tri or bilinear filtering... choose none....
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