View Full Version : Multi-screens
06-23-2003, 11:05 AM
Does anyone know if, with 2004, we are anywhere nearer being able to directly use multi-screens perhaps with the Parhelia or something else?
06-23-2003, 12:13 PM
I'm not sure I understand your question. I've been using multiple screens since the days of FS98. There are, of course, some restrictions and/or problems though.
06-23-2003, 01:25 PM
FS2004 works with no special requirements using multiple monitors. I've already tried it using my current setup and the FS2004 beta.
06-24-2003, 12:54 PM
Thanks for response. What I mean is Left monitor showing the half left view, right monitor showing half right view and, ofcourse centre monitor looking forward (without Wideview). Is this what you mean by multi screens? If so I woudl be interested to know your set-ups.
06-24-2003, 03:58 PM
The Radeon 9800 Pro graphics card that came with my Dell 8300 system supports two monitors without having to install anything else or do anything beyond configuring the monitors in the Windows setup menus. Basically, I just plugged in a second monitor and started using it.
Microsoft Flight Simulator allows you to "undock" portions of the screen. Right click on something and up will pop a window with "undock" being one of the options. If you select undock you get a new window that can be slid around anywhere you want, including onto the secondary monitor. You can thus create a secondary outside the plane view, undock it, and slide it onto the second monitor while leaving the primary monitor with the normal forward view.
06-24-2003, 05:40 PM
I would guess that is possible, but like fs2002, any 3d views on second or third monitors will surely drag your system down to a slide show effect. Things like the GPS, radio stack, throttle quad, work great.
I'm using a GF4 Ti4200 video card that has one regular video card port, and a DVI-VGA connector. All that I needed was a little adapter, (available at Radio Shack or computer store for about $20 USD), called an Apple DVI-VGA Adapter.
06-25-2003, 05:46 AM
Thanks folks. I just feel that would be the ultimate to have three screens showing about a 120 degree or so view. That would be like the real thing. I seem to remember that the only thing stopping it with the Parhelia was that Directx8 couldn't cope (although it could do it with a 640x480 screen) and that the problem would probably be solved with DirectX9. Ah well... Perhaps if anyone solves it they,ll let us know.
I know it would previously have been too slow for comfort but I just thought with the enormous chip speeds now and the latest graphic cards that that problem would have been more than taken care off.
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