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old_wombat
05-03-2012, 06:21 AM
Thanx to Jim, I now have a carrier where I want it, with a deck that I can apparently land on. I now wish to add an ILS to it, and I am wondering what would be the "best" way to do this.

The carrier is an MDL file with location, model and runway information in an XML file. I combiine the MDL and XML file with bglcomp to create the BGL file.

I can add a "fake" runway with ILS using that old warhorse Airport for Windows, but I strongly suspect that this could interfere with the arrestor wire landing mechanism (which I still haven't got working yet).

Or I can do it with AFCAD, but that may well give the same problem.

Can it be done with only adding an ILS entry into the XML file? If so, can someone point me to where this might be documented?

Or is there still another, better way? Please don't say use ADE :(



Steve from Mudgee.

StringBean
05-03-2012, 01:55 PM
An ILS has to be part of a runway which has to be part of an airport, so you need to create an airport and place it on your carrier.


Please don't say use ADE :(

This might be one of the few times where Afcad2.21 works better than ADE.

The FS9 SDK bglcomp that ADE9 uses will not allow you to create zero width runways and taxiways. Since Afcad uses it's own compiler it will allow them.

The advantage to zero width runways is they are invisible in the sim.

This is the one non-SDK compliant feature that I wish Jon would add to ADE9X, and I understand why he won't.

They are a necessity for having AI at seabases.

peace,
the Bean

old_wombat
05-04-2012, 12:26 AM
OK, afcad it is, will give this a go. Its not a question of whether this task per se will work, I'm sure it will, it's whether all of this will ultimately fix my "black screen of death on carrier landing problem".


Steve from Mudgee.

old_wombat
05-05-2012, 08:09 AM
Bean, not sure if this is going to help you in your quest for invisible runways or not, but the XML file for the aircraft carrier has surface set to UNKNOWN and that does create an invisible runway. This is desireable because the MDL file includes all the references to texture files to create the highly specialized carrier deck, so you dont want the XML to create anything visible over that.

I figured that out coz when I changed it to CONCRETE it then created a visible concrete (duh!) runway.

Steve from Mudgee.