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View Full Version : AGM missiles won't fire in FC2



donthaveacow
07-02-2011, 10:29 AM
Hey guys, just installed FC2 and very frustratingly the AGM missiles won't fire from the A10.

I can lock onto targets when the AGMs are the active weapon, and dropping bombs/firing cannon etc all work fine. I line the tracker up onto the target, press ENTER to lock onto it and then RALT+SPACE to fire and nothing happens..

Does anyone know what could be causing this?

rsoro01
07-23-2011, 09:29 AM
Don't fly FC2 and it's been several years since I flew FC1.5. But...if memory serves and assuming none of this changed between FC1.5 and Fc2.0, the ENTER key simply ground stabilizes the cursor. You need to slew the cursor close to the target and wait for it to snap onto the target. That "snap to target" means that the AGM-65's seeker has locked onto the target. At that point, you can fire because the missile is tracking the target. Until then, the missile will refuse to launch because it's tracking nothing.


Rich