View Full Version : Bleeding Aircraft textures
04-15-2011, 09:39 PM
I downloaded a Lufthansa texture for the 747-8F. Can someone explain to me why the Lufthansa graphics are bleeding? I haven't had this experience before.
File is "lufthansacargoboeing747-8f.zip" from Flightsim.
Hardware: Intel Core 2 Duo E4500 Processor 2.2 GHz / 4GB RAM / 320GB HDD / EVGA NVIDIA GeForce 9400 GT w/ 1GB RAM / AUDIGY Sound Card.
04-16-2011, 05:04 AM
Well, there is a GREAT program that I use, and it makes your textures nice and sharp. It's called DXTbmp (http://www.btinternet.com/~mnwright/programs/dxtbmp.htm -- The download is at the bottom of the page)
If you've installed and started the program, do the following:
1.Click 'File' then 'Open'. Then you select the texture you want to open (Located in the SimObjects/Airplanes/XXXXX folder for fsx, in the Aircraft/XXXXX folder for fs2004
2.At the top of the program, you'll see whether the original texture is a .bmp or a .dds texture (for FSX)
3.Click 'File', 'Save as' and if your original texture is a .bmp--> Click 'Extended Bitmap --> Then at the bottom of the popup, you'll have to select DXT3/DXT5
a .dds --> Click 'DDS Texture --> Then at the bottom of the popup, you'll have to select DDS DXT3/DXT5
4.Save the file (you may overwrite the original, but first make a BACKUP of the original texture!!!)
5.Start fsx/fs2004 and enjoy the quality! :D
P.S. -You can also do the same with the default fsx aircraft, so they also look nice and sharp...
-You can also try some other .bmp/.dds extensions (like DXT1), but I always get the best result using DXT5.
Hope this will help,
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