View Full Version : Downloading Textures Only Files
07-11-2010, 10:58 PM
Need Help, for some reason because I am new when you download texture only files in the readme I don't understant the insert these lines into aircraft.cfg
excetra, so this is resulting in no texture can someone tell me how to do it?
07-12-2010, 05:13 AM
I recommend Repaint Manager. It is a free and easy way to add textures. Just search for it in the Flightsim Library.
07-12-2010, 05:14 AM
in the readme I don't understant the insert these lines into aircraft.cfg
It means you open both the readme and the aircraft.cfg in a Notepad-window, and you copy/paste a new [fltsim.y] section from the readme into aircraft.cfg (between the last existing [fltsim.x] and the [general] section).
The new section has to be renumbered to fit the next available number.
It all explained in detail here:
Hope this helps,
[EDIT]Someone was there before me. Just a remark: I wouldn't recommend an auto-installer to someone who hasn't got any idea on what it's doing.
One should install at least one livery manually, to see the basics. Using those programs (how good they may be however) without knowing the basics mostly leads to a lot of s**t.
07-12-2010, 06:36 AM
I agree with Wm.
While testing the "Repaint Manager" a few months ago, I quickly discovered that it works rather well for "basic" texture additions but cannot handle anything properly which is "complex".
1. Take the time to study one or more of the default aircraft setups - especially the contents of the aircraft.cfg files. Use Notepad to open and view them.
Once you understand the basic makeup of any aircraft.cfg file, the addition of other variations (textures) will become very easy.
2. Read the file description carefully before you download to be sure the texture is for an aircraft you actually have and is for the version of FS which you are using.
3. Unzip all downloads to a temporary folder first. Read the instructions.
4. Manually move the new texture to the aircraft folder in question.
5. Copy and Paste the required [FltsimX] data into the aircraft.cfg - replacing X with the next available number.
Make a BACKUP of any aircraft.cfg file FIRST before making any edits.
It just takes a little practice.
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