duckbilled
06-02-2010, 09:38 AM
Since last summer I have been trying to figure out a sound problem I have been having in FSX. Basically, it is a swooshing sound generated by the engines and it can best be described as phasing. Whether the description is accurate, I am not sure. I have changed drivers, purchased a dedicated sound card, changed settings... Nothing fixes it. I have posted about it before here but it has been a while. The CLS aircraft (747, 767) have the problem and the TSS sounds for FS9 ported to FSX have it as well. The Quality Wings sounds don't have the same issue but they don't sound right either.
I have come to the conclusion that FS9 sounds can not be ported to FSX - at least with Windows 7. I just discovered a new thread in the CLS 767 forum that describes the same problem. I also looked up my old thread from January in their 747 forum and others reported the problem as well. At least I know I am not crazy.
It must have something to do with the differences between FS9 and FSX. All FSX TSS sounds are great. All TSS FS9 sounds in FSX sound terrible. Audio environment sounds good. Most default sounds are fine. The Aerosoft Twin Otter sounds have the problem but the Sonic Solutions Twin Otter sounds are good (FSX Native).
Another problem, which may be related to the above issue, is odd rpm levels when switching views. In some aircraft, even default ones, you can switch back to the vc and the engines will sound as if you are going full throttle even if at idle. I know this problem exists and so does Sonic Solutions because they say this on their Simmarket Twin Otter Page, "Doesn't suffer from common problems such as incorrect RPM's on view switching."
So, have you had this issue?
If so, do you have a solution?
Do you know what causes it?
Maybe our systems have something in common? ( I am pretty sure many people don't have this issue)
Could it be that developers are not testing their sounds fully in FSX or they are not testing them with Acceleration, Windows 7 or some other common combination of software?
I have come to the conclusion that FS9 sounds can not be ported to FSX - at least with Windows 7. I just discovered a new thread in the CLS 767 forum that describes the same problem. I also looked up my old thread from January in their 747 forum and others reported the problem as well. At least I know I am not crazy.
It must have something to do with the differences between FS9 and FSX. All FSX TSS sounds are great. All TSS FS9 sounds in FSX sound terrible. Audio environment sounds good. Most default sounds are fine. The Aerosoft Twin Otter sounds have the problem but the Sonic Solutions Twin Otter sounds are good (FSX Native).
Another problem, which may be related to the above issue, is odd rpm levels when switching views. In some aircraft, even default ones, you can switch back to the vc and the engines will sound as if you are going full throttle even if at idle. I know this problem exists and so does Sonic Solutions because they say this on their Simmarket Twin Otter Page, "Doesn't suffer from common problems such as incorrect RPM's on view switching."
So, have you had this issue?
If so, do you have a solution?
Do you know what causes it?
Maybe our systems have something in common? ( I am pretty sure many people don't have this issue)
Could it be that developers are not testing their sounds fully in FSX or they are not testing them with Acceleration, Windows 7 or some other common combination of software?