View Full Version : Gates at Terminals? And Sound Settings.
05-17-2002, 05:24 PM
How do I get gates to show up at terminals? Also, what is recommended realistic sound settings for jets?
05-17-2002, 08:31 PM
>How do I get gates to
>show up at terminals?
Are you referring to the Jetways that pax load/unload off planes ? If so, you need your scenery comlexity in your settings maxed out. Also, many airports do not have them, only the larger ones and selected ones at that ( ORD, LAX, etc. ) so don't expect to see them at every whistle stop airport you come to :)
>Also, what is recommended realistic
>sound settings for jets?
That I would say is subjective and can't really be answered. It's pretty much up to you how you want it to sound. There are also some 3rd party sound packs out there for even more realism, so I guess just set them to what you think sounds best.
Hope this helped some :)
05-17-2002, 09:07 PM
You have to get fsse (flight sim scenery enhacer) you can verry easily add gates/ vehicles and much more objects anywhere in fs2002.
Its made my lago. You can download trial version from www.lagoonline.com or something.
05-18-2002, 01:00 AM
Depends. I make my sounds for all sliders maxed...:-)
1.) We design for reality, not for idealism.
Thus, you will not see virtual cabins on our aircraft. You can not see inside the real thing anyway, unless you are looking into the sun. You will find virtual cockpits but they will not be visible from outside for the same reason.
2.) We design for people with real computers. Thusly, we will not waste polygons on superfluous parts. We will use a texture when there is no noticeable difference between it and a group of performance wasting parts. We will model our aircraft efficiently. If you do not like it, too bad.
3.) We will give you the latest features, but we WILL NOT sacrifice visual accuracy to implement them. Accuracy comes before eye candy.[/font size]
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