View Full Version : Attitude Indicator/Artificial Horizon almost useless
05-13-2002, 12:31 AM
The Attitude indicators on all FS2002 aircraft are extremly choppy and are almost useless. It makes flying in the clouds very difficult. Has anyone else noticed this? Try downloading the free X-Plane and try hand flying an ILS approach. You will be amazed at the difference! FS2002 is a great program but I think this is one area in which major improvements are needed. I havn't read any posts about this problem so I thought I would mention it and see if anyone else has noticed it.
05-13-2002, 12:47 AM
I've read enough postings to figure that just about "everyone" knows it. A trade off between more complete scenery & choppy animation of the AI. However, I don't find it to be too much of a problem in clouds though. This may also have to do with frame rates, which run quite high on my PC. I also agree about the fluidness of the X-Plane instruments. To bad it has to compromise in other areas............ but "scud" running over it's mountains in the F-15 with the newer 6.12+ versions is actually kind of fun!
05-13-2002, 01:19 AM
I've never had a problem with the FS2002 instruments. Perhaps your graphics settings are set too high and you are getting poor frame rates.
05-13-2002, 10:40 AM
I never had a problem with smoothness of the gages. I use FS2002 all the time to help keep the IFR muscles in tone. I don't fly the big jets mostly the light singles so nothing really happens very fast.
I have my setup more for smooth flight than eye candy.
05-13-2002, 02:24 PM
I lowered every slider to minimum, getting 40+ fps, but still no difference in the choppiness of the Attitude Indicator . The AI is the primary instrument in IMC and should be very fluid. I can still fly IMC fairly well with FS2k2 but not with extreme accuracy as in X-Plane or real life. If this is changed in FS2k4 the program would be a top notch Insrument training platform. I'm too cheap to buy the $700 Elite program.
05-13-2002, 03:26 PM
I don't have any problems with the AI. Very smooth. You should post your systme specs with such critiques since it's probably your system that is at fault and not FS2K2.
05-13-2002, 03:53 PM
My system specs are: 1Gig Athlon, 512meg, Geforce2mx400 64meg, 7200rpm hard drive.
Not top of the line but no slouch either. Maybe I'm exagerating the amount of choppiness. The only way to explain it is to see for yourself how a AI should work. Just try the X-plane demo.
05-14-2002, 02:40 AM
Can't say I've ever had a problem with the Attitude Indicator in FS2k2 Pro, but not sure exactly what you mean by "choppy" anyway?
Liam S. Dunch
Tour Manager, Collette Vacations
05-14-2002, 03:20 AM
Choppy meaning not smooth or without fluidity, is that a word? Well I guess it's like having a low frame rate but just with the Attitude Indicator. I'm pretty amazed at most of the responses to this post. I think you would understand if you had a chance to see an actual AI in operation during flight. Anyway I think I'm just beating my head against the wall here. Try X-plane then post on the difference. I'm not promoting X-Plane although it does have some excellent features but overall nowhere close to FS2K2.
05-14-2002, 03:24 AM
LAST EDITED ON May-14-02 AT 02:25AM (EDT)[p]I can't explain why exactly, but I've tried X-Plane something like three or four times now, in different versions. I keep wanting to like it so much, but when I get in there and start flying, it just doesn't look right to me. Maybe I've been drinking a tad too deeply of the Microsoft Kool-Aid, but FS2002 is just a more "convincing" sim to me, visually. Sure do love those X-Plane frame rates, though. In answer to the first person who brought up X-Plane, let's be clear with everyone, it isn't free. There's a free demo, but it times out and is very limited in scope. But I'll agree that X-Plane does have some great features, and if frame rates are your personal nirvana, it's probably the way to go.
Okay, I admit it, even I got tired of my sig file.
05-14-2002, 07:17 AM
Have any of you actual been in a real plane? Obviously not. Incase some of you dont know, most of the time the attitude indicator doesnt just sit completly still it bounces about it a bit. I noticed on some planes the fuel gauge sometime wobbles a little bit but it just stay completly still. I suppose i was in a real plane.
All of you who havnt, if possible go for a real fly.
05-14-2002, 11:16 AM
Yup, I know what an AI looks like in a plane. Perhaps I am not noticing the same thing you are because I had it beat into my head not to fixate on one instrument. With a normal scan and cross checking, you might not look long enough at one particular gage to see jerky motion.
05-14-2002, 04:25 PM
Your exactly right about the cross check flyinggriffin! The better your scan the more accurate your instument flying will be. I've just always used the AI as the primary insrument, basically scanning it a little more often than the rest. I'm not sure with small aircraft like the Cessna if the AI bounces a little. I've flown close to 2000hrs most in a UH-60A, I'm a former US Army pilot, and the AI is as solid as a rock and smooth as silk.
05-14-2002, 04:35 PM
This was told to me by my instructor some time ago. He stated that he had a few students that were flying fs2k2 and he said that they all (including me)had one problem. They were dependent on their gauges. VFR flying he said is done out of the plane. You need to learn to feel the plane not fight it. He said that every pilot that was simming first, would be too dependent on the gauges and the second problem was they were not flying the plane they would fight with it. The first thing you learn once airborne is that your eyes should be outside the cabin 90% of the time. If you scan correctly you should only be cross checking when completed your outside scan. Then it starts over. I had a very hard time at first learning to look outside, I would stare at the hsi and fight the plane to keep it level and you notice that the insturment is choppy in real life and quite frankly isn't the most accurate of all the insturments you have to look at...... :-wave
05-14-2002, 05:41 PM
I think I have read somewhere that the military teaches a slightly different technique for scanning. I was taught the radial method done to a beat. ONE and two.THREE and four. Cha cha Cha. :)
Other people have mentioned things stuttering. With all the possible combination of parts and software that you can call a PC there are bound to be some out there that do wacky things. PCs are like snowflakes, no two are alike.
I have never seen the AI bounce or wiggle in real life. If I did, I sure wouldn't fly it in IMC. You wouldn't know if it was normal for the instrument, or something is starting to go in the gyro.
05-14-2002, 05:53 PM
I flew R/C and simmed for a long time before making the plunge into full scale aviation. I never got into the habit of flying on the gages so looking out of the cockpit was natural. One trick my instructor taught me ( won't work with Pipers) is to use the wing strut as you roll into a turn to help judge when you are at a 30 degree bank.
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