View Full Version : RWY12 & EZ Scenery Objects
codebreaker
07-16-2008, 11:53 AM
I want to know how to compile FSDS objects into scenery objects suitable for use in something like RWY12 or EZ Scenery or such like. Rather than make a completely new airport, I would like to add buildings etc to existing FS9 airports to make them conform more to the real world.
I have made individual buildings and placed them at a specific lat/long but I want to make generic objects that I (and presumably anyone else) can use in a scenery object placer.
Thanks in advance,
opaplano
07-16-2008, 11:59 AM
I want to know how to compile FSDS objects into scenery objects suitable for use in something like RWY12 or EZ Scenery or such like. Rather than make a completely new airport, I would like to add buildings etc to existing FS9 airports to make them conform more to the real world.
I have made individual buildings and placed them at a specific lat/long but I want to make generic objects that I (and presumably anyone else) can use in a scenery object placer.
Thanks in advance,
EZ comes with a library maker option - it requires the mdl file and the associated textures if memory serves. Never having used FSDS I don't know if it can create a suitable model file or not.
scruffyduck
07-16-2008, 04:36 PM
Never having used FSDS I don't know if it can create a suitable model file or not.
Yes it can
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