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marklogsin
07-03-2008, 11:37 PM
I want to add a textured poly to an airport. I've seen scruffyduck's tutorials and I understand how to do it, but:

When I enter the poly's properties, select the Text. radio button, and browse for my texture, I find it and click OK only to have Sbuilder tell me:

"Runtime Error '53': File not found: mwgfxvb.dll"

Then the program crashes. For the record, I created the image in GIMP and saved it as a standard Windows bmp. I first saved it in "My Pictures" directory, but I tried moving it to the "images" directory within my sbuilder folder. Neither works. Any thoughts?

Thank you.

scruffyduck
07-04-2008, 02:23 AM
You are missing the MW Graphics library - you can get it here http://www.mnwright.btinternet.co.uk/

marklogsin
07-12-2008, 12:29 PM
OK, got it. Now it says my texture (AIRPORT POLY) needs to be copied to the Polytex folder. What does that mean? I don't see a Polytex folder.

scruffyduck
07-12-2008, 01:12 PM
Sorry don't know. You might want to ask on the forum over at www.ptsim.com (http://www.ptsim.com). That is where the support forum for SBuilder is and where Luis is most likely to hand out :)

marklogsin
07-12-2008, 07:09 PM
I moved the texture to the Flight Simulator 9\Texture folder. No more error message. It compiles now but the texture doesn't show. I choose a color in Sbuilder for my poly (to distinguish it) and that COLOR is what shows in my scenery now. This is far too complicated...