View Full Version : AI flight erratic altitude
12-29-2007, 05:59 PM
I'm in the habit of using regular aircraft as AI when appropriate. I have a TU-160 that is good on the ground but in the air will climb steadily to the assigned altitude and then dive from 350 down to 250 and then begin a steady climb over and over again. Usually AI aircraft are quite good at maintaining flightplan altitude. This would not be a problem but sometimes it dives when very close to it's destination and disappears when about 6 miles away. How do I know this ? I followed it in an F15.
I'm not sure if this can be cured. Any ideas are as always, most welcome.
12-31-2007, 01:15 PM
What you are experiencing is fairly typical when you use a flyable aircraft as an AI aircraft.
Unless some fde guru has made a significant breakthrough, I'm afraid there is nothing that can be done regarding your situation. The AI engine in FS9 seems to do strange things to flyable aircraft.
Your best bet is to locate an AI specific aircraft to use.
There is a Russian AI site that might just have what you need.
Also visit avsim.ru as there will be links to other soviet sites.
Other than that, you'll just have to accept what you've got.
12-31-2007, 07:03 PM
Create an AI-only version of this plane (if you fly it too) by copying and pasting the folder. Then rename it. Then change the title= and the ui_variation= lines to give it it's own identity. Then first try swapping the AIR file with one you know works well as an AI aircraft, changing the sim= line to match. If still a problem change out the aircraft.cfg file too, retaining the fltsim, contact points, and lights sections from the original cfg file.
Hope this helps,
Powered by vBulletin® Version 4.2.2 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.