View Full Version : Different Autogen Models
03-04-2006, 08:42 AM
An idea just popped into my head.
What about different types of autogen models that would show a wider variety of structures. Like houses with a car in the driveway, or with a fence around it. Would go well with the new animated road traffic, would it be too many polys?
03-04-2006, 10:50 AM
That's possible today in FS2004. The objects that show up are controlled by an XML file. You can easily add to or replace objects.
03-16-2006, 07:11 AM
Alternative thought on Autogen:
Currently it seems that Autogen buildings are controlled by continent e.g. US, Europe, Africa, Asia... Would there be any possibility of having 'country / region' specific buildings. A structure which allowed to add specific buildings per country / region would be great, and I'm sure the many talented individuals would soon develop alternative textures for their given country.
My point is that buildings in say the UK are vastly different from those in Eastern Europe or Southern Europe e.g. Greece / Med. and even those in say Scandinavia. For that matter buildings in Southern US are most likely vastly different to those in the North.
The ability to add / amend the autogen buildings per country would be great when flying regional flights. The same could perhaps be applied to tree autogen too. I know there is some degree of this covered by landclass, so this would not be quite such a necessity as the buidlings.
What are others thoughts?
03-18-2006, 09:32 PM
FS2004 uses a regional system with about 7 regions, if I remember correctly. FSX will roughly double the number of regions.
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