View Full Version : Screenshots not taken at maximum quality?
01-08-2006, 11:52 AM
If you look closely at some of the pics, the ground textures look -worse- than that of FS2004 at maximum settings.
For example this one - look at the nearby rocks, not even low-altitude noise is added to the textures:
<speculation> So I presume they are intentionally hiding something, keeping something
up their sleeves to show at a later time, nearing completion. </speculation>
01-08-2006, 12:00 PM
I agree. Maybe if they increase the tree's numbers to cover up that old mesh it wouldn't look so fs2004. However I do to think they are working on another mesh for fsx.
01-08-2006, 01:55 PM
I for one am abit dissapointed at what ive seen so far. I was expecting Xplane new scenery package type detail on the new flight sim, things are looking poor so far in comparison.
Hey thats just my opinion though.
01-08-2006, 02:51 PM
>I for one am abit dissapointed at what ive seen so far. I was
>expecting Xplane new scenery package type detail on the new
>flight sim, things are looking poor so far in comparison.
>Hey thats just my opinion though.
My first thought was that I was merely looking at COF with some of the third party payware scenery I've bought. I'm not foaming at the mouth yet but I'll stay tuned.
01-08-2006, 10:18 PM
I remember the first screenies of FS2004 being pretty grainy compared to how I run it (and even how I ran it at release).
I also remember ALMOST going with the "looks like FS2002 with minor optimizations" crowd...
Yeah, on screenshots, but once I had FS2004 in my hand that myth was busted pretty quickly...
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