BigH
01-29-2002, 10:52 PM
LAST EDITED ON Jan-29-02 AT 10:54PM (EDT)[p]To All
What 3D design program are most airport designers using to build their airports with? I have been using Nova and getting mixed results. Square polygons made into api's import just fine into airport and are easy to place. If I build an MSO macro with something other than square parts I get a very distorted shape which is very hard to place. The following image is gate ramp designed in Nova and imported as an API in Airport for Windows.
http://www.flightsim.com/dcforum/User_files/3c576bc617abe335.jpg
This screen shot is what I mean.
Once I compile my design in airport it appears as designed. Is there a work around or am I doing something wrong?
Any help or advice would be appreciated
Thanks
version Airport for Windows 2.6 build 135
What 3D design program are most airport designers using to build their airports with? I have been using Nova and getting mixed results. Square polygons made into api's import just fine into airport and are easy to place. If I build an MSO macro with something other than square parts I get a very distorted shape which is very hard to place. The following image is gate ramp designed in Nova and imported as an API in Airport for Windows.
http://www.flightsim.com/dcforum/User_files/3c576bc617abe335.jpg
This screen shot is what I mean.
Once I compile my design in airport it appears as designed. Is there a work around or am I doing something wrong?
Any help or advice would be appreciated
Thanks
version Airport for Windows 2.6 build 135