kshaw
01-24-2002, 04:09 PM
Hi there
I'm new to scenery developing and have started building a small scenery for my hometown. My question relates to the location of the airport textures that come with airport 2.6 and how the program knows where to look for them. I like to keep all my non default FS textures with my scenery and not copy them into the main FS texture directory.
Question 1
When I am setting up my directories to locate the textures I am a little confused as to where I should be pointing the directories to. Do I point the program to the main FS texture directory, the aiport2.6/texture directory or the MYSCENERY/texture directory (i.e the scenery that I am making)?
Question 2
If I want to package up my scenery to give to someone else, how do I keep track of all the textures that I have used.
Thanks in advance
Kevin
I'm new to scenery developing and have started building a small scenery for my hometown. My question relates to the location of the airport textures that come with airport 2.6 and how the program knows where to look for them. I like to keep all my non default FS textures with my scenery and not copy them into the main FS texture directory.
Question 1
When I am setting up my directories to locate the textures I am a little confused as to where I should be pointing the directories to. Do I point the program to the main FS texture directory, the aiport2.6/texture directory or the MYSCENERY/texture directory (i.e the scenery that I am making)?
Question 2
If I want to package up my scenery to give to someone else, how do I keep track of all the textures that I have used.
Thanks in advance
Kevin