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shz
12-23-2001, 02:25 PM
In Airport 2.60, does anyone have a fix for FS2002 to allow textured 3d objects/polygons to be placed as ground tiles, which of course works in FS2000. At the moment if you place a ground textured tile over an existing polygon generated by Airport 2.60 the tile flashes.

Any help would be appreciated.

Cheers

Shez

pit
12-30-2001, 06:14 AM
LAST EDITED ON Dec-30-01 AT 06:21AM (EDT)[p]LAST EDITED ON Dec-30-01 AT 06:20 AM (EDT)

Look at Terrabuilder Forum: here by avisim...
there is written a lot. For grounded textures in FS2000, you have to set "hole-seeds" that all is not so easy.
Peter
http://www.petercie.de