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unglajo10
12-04-2001, 02:56 PM
I'm using a lot of API Macros. My Airport has an altitude of 884 feet. (269.4432 meters). Checked that from the original fs2000 scenery, Airport LFSB.I'm using this absolute altitude in my API macros (Refpoint type 2). In my scenery I found out that the buildings seem to be about 1 foot above the ground. I've got no idea why. The flatten command is 883.7 feet.
Using Refpoint 7 causes a strange effects. Parts seem to float.

Has anybody got a solution for this problem ?

Looking forward for an answer. Thanks.

Jörg

prophead
12-04-2001, 05:37 PM
Maybe the altitude measured by FS (shift-z) is the altitude (msl) of the altitude meter/barometer and not the aircraft wheels/ground?
I've only been using 0 ft above ground level as reference though and never seen the effect you describe.

Regards
Tommy

thiscox
12-05-2001, 02:29 PM
The problem may be in the conversion between meters and feet. In some places SCASM wants the elevation without decimal points and other places it accepts the decimal points. The way to test this is to put your scenery elevation in whole number meters and the object likewize and see if it fixes the problem.

This is an issue I keep working on.

Tom