aken
12-02-2001, 07:28 AM
hey!
when using EOD to make api files I just wondered one thing.
you can choose how big a meter should be (like 1 m = 0.25 meters in EOD). how does that work?
is one meter in eod the same thing as an 1/4 real meter in the game?.
know it isn´t the right forum, but you´re all in to scenery design so I hoped you might know.
and one more question.
How do I know hoe big the texture will be when I use it to paint a wall on a building? i mean how high it will be etc.
so it fits the real condictions. if you understand me?
and one more question.
how do i make a own texture while using either Photoshop or MS Paint? is it something i should be aware of while doing them?..
thank you for your help.
when using EOD to make api files I just wondered one thing.
you can choose how big a meter should be (like 1 m = 0.25 meters in EOD). how does that work?
is one meter in eod the same thing as an 1/4 real meter in the game?.
know it isn´t the right forum, but you´re all in to scenery design so I hoped you might know.
and one more question.
How do I know hoe big the texture will be when I use it to paint a wall on a building? i mean how high it will be etc.
so it fits the real condictions. if you understand me?
and one more question.
how do i make a own texture while using either Photoshop or MS Paint? is it something i should be aware of while doing them?..
thank you for your help.