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View Full Version : Build 118 Uploaded



thiscox
10-11-2001, 02:40 PM
Build 118 of Airport was uploaded today and should be available tomorrow. It adds some hopefully neat features which users have asked for:

1 - View SCASM code by object as design changes are made
2 - Color Configuration - use up to three different color schemes. Select colors for all objects and scenery icons
3 - Thin roads/taxi roads
4 - Improvements in positioning the background bitmap
5 - Seasonal textures for taxiways and roads
6 - Transparent polygon textures
7 - More options on road centerlines and centerlights
8 - Use ESC key to get out of measurement mode
9 - Fix object orientation on Global Rotate
10- Fix road width display bug
11- Fix object tree when adding new objects and form is open
12- Fix use of input file location for Airport standard macros

Note: Build 118 includes a file format change in order to save the new information for textured roads and taxiways. Once you start editing with Build 118, older versions of Airport will NOT correctly read the scenery source file (.apt file).
For safety purposes, a backup copy is automatically created of the scenery file the first time it is loaded with Build 118.

Enjoy,

Tom

shz
10-11-2001, 04:31 PM
Sounds like some good stuff in that list... ;-)

Shez