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Your own BeechJet 400A will take you where you need to go. There's a lot more functionality that lies "underneath" that panel however.
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When designing the BeechJet, I spent far more time than "allowed" in developing some really neat features that only diehard simmers could love. In addition, I wanted some really specific BeechJet features to be included. Since I worked more closely with programmers than I did management at Looking Glass, I was able to "slip in" much more than I had originally thought would make it into the final cut. With the help of my friend Steven Tisdale, a real BeechJet pilot, we put in stuff that might be "classified".
Few people fly from an outside view, but if you did, you might be surprised at what moves on this puppy!
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Now the question came to me, what happens in the real BeechJet if you deploy reverse and run it up to full while standing still, with the brakes off? You would never do this in real life, and the real BeechJet manual says nothing about this. My friend Steve checked with people he knew who flew the real thing, and no one had an answer. I wanted one. Steve found one through a contact that flew the military version. The military has data on this maneuver, and has performed tests by using reverse on the ground (that's what I understand I believe). I got the data, and actually got our programmers to accurately model the aircraft in reverse, while on the ground, starting from a standing position.
>>>SECRET #1<<< You're can achieve a speed of approximately 70 kts backwards, with the reversers deployed to maximum. Add the brakes, and you will stand on your tail. This will destroy the aircraft! Pretty cool eh? It's all real.
>>>SECRET #2<<< The FU3 version produces rapid engine flameouts or failures during flight through moderate to heavy rain (green or yellow on the radar unit), severe turbulence (so in a thunderstorm, you'll get that and the rain!) and crosswinds on the runway! Wow! That's a lot of things to keep track of. So, to protect you against surprise engine failures (so many people who were testing in our office kept telling me something's wrong with the jet. They kept loosing their engines, and kept telling me it's defective!) Little did they know. How many of you simmers knew this, or experienced engine failures? Here's what you need to prevent this from occurring:
>>>SECRET #3<<< The FU3 BeechJet will experience a power surge and steady rpm increase when the anti-icing switch is activated, or a power decrease when the boost pumps are used. You'll notice this each and every time you activate either system. Programming this in took only minutes by our team. So, if on takeoff, you activate the anti-icing, be sure to readjust your power to keep it from redlining. Retard power slightly when anti-icing is activated. Of course, using boost pumps and anti-icing together cancels each other out, so you'll see a steady power setting.
>>>SECRET #4<<< The BeechJet will experience decreasing performance when flying through clouds when outside air temperatures are under 35F or 3C. You will have to turn on your anti-icing switch which will completely control the pitot heats, hot wing plates and engine anti-icing. All you have to do is run this switch when in icing conditions. If you have not activated this switch and have been "picking up" ice for a while, then it will take a few moments to restore performance as ice is melted away. Again, you'll get a surge of power when this is selected.
>>>SECRET #5<<< The BeechJet radar is the only pure weather radar that exists, where actual precipitation levels and locations are pinpointed and updated in live time. FU3's weather system allows for precise interpretation of the live weather model. As rain or snow activity changes, you'll see it accurately plotted on the radar. Snow will hardly ever be more than green, yet convective precipitation will show up yellow and red. You will know when you are about to enter precipitation and precisely when you hit the green edge, it will start getting wet outside. In using the radar, be sure to steer clear of all areas greater then green. Otherwise you'll be risking the aircraft and your life!
An additional feature is the stormscope lightning detection feature. Every flash or stroke will be announced at the same instant, and displayed over the radar image as a florescent pink plus symbol.
>>>SECRET #6<<< The BeechJet in Flight III will experience engine failure / flameout at vertical speeds greater than 7000 fpm. The difference between this and regular flameouts is that you should never be flying this aircraft at such vertical speeds going downhill. I found this a great feature to include, to punish those heavy-handed, sloppy, or hot-dogging flyers that have no business torturing the airplane. This caused many disgruntled remarks from our in-house team of beta testers that once again, were not dedicated flightsimmers. Most found their engines failing all the time on descents! There was no sympathy for them. This was another feature I got in, that most people would have rather cut out. Ha!
To remedy the flameouts, you'll have to decrease rate of descent and re-light the engines. Your ignition can not keep up in such conditions and will not be effective in preventing engine failure.
>>>SECRET #7<<< You'll hear a rumbling sound coming from the spoilerons every time you turn the aircraft or use speedbrakes, and the sound will be louder depending on how much input is given to them. If you're not hearing this, make sure your special effects slider is all the way up. Also, make sure your speaker bass is fairly high.
Unstable sky overhead - the autopilot and weather radar are being used, while I took this snapshot.
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>>>SECRET #8<<< All the airplanes have landing lights and pulsing lights. I know, that's not exactly a feature just the BeechJet has, but I had to throw it in. You can activate the landing lights on all the FU3 airplanes, even the old ones using this feature. Even without a panel switch, you have landing/pulse lights on all the aircraft.
>>>SECRET #9<<< The BeechJet autopilot is built in to all the FU3 aircraft! I can't remember if this is documented or not, but the autopilot exists on all Flight III aircraft!. Even though it's not mounted in the panel, the functions are "hidden" using the keyboard. From the Trainer to the Fokker, the autopilot system is live and ready to use. Surprise, surprise! So, next time you're struggling in the slop of a sunny summer day in your Trainer, just hit [ALT-A] and [ALT-H]. All the other autopilot functions are listed in your manual.
I think that just about does it for my BeechJet secrets untold. Most everything else is documented in the manual, and very well in the extensive readme's. Since I have the manuals at hand, and most of the actual performance numbers in my mind, I can promise you the performance you get is almost perfectly accurate. Feel free to ask me questions on the -400A. My friend Steve whom flew the BeechJet, swears by its accuracy. One of my favorite things, is in testing, I could plan a cruise at various flight levels, and compare how accurate the N1 settings, mach speed, true airspeed and fuel flows were. At all altitudes above FL300, you'll get within 1%, the exact "numbers" in all aspects of power, weight, air density and outside temperature. If you had a BeechJet manual, you could use it!
Full panel view, showing everything you'll ever need.
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Stall characteristics may be slightly mushy or less snappy. Again, stability feel was more important here. Flight III will never be oversensitive by default, especially with a good yoke or control set.
In conclusion, I hope you'll agree with me that Flight Unlimited III is a real BeechJet flight simulator. It also simulates other fun airplanes, but most of the design effort was poured into the BeechJet. In a world where corporate jets have not been simulated much, I hope you'll pick up FU3 just for this one airplane. You'll be thrilled with it's interactivity, flight quality, and realistic visual feel. It's a lot of fun! I'd love to hear about your experiences as well.
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