FlightSim.Com Review: CH Products Yoke
REVIEWS

CH Products Flight Sim Yoke USB and Pro Pedals USB

By Rory Gillies (Updated By Nels Anderson 1 December 2006)

It was with baited breath last Tuesday lunchtime when a large box arrived. My USB 3-lever flight yoke and pedals had arrived, to replace my rather worn Virtual Pilot Pro and Pro Pedals. Opening the box, I was immediately impressed with the quality and feel of the yoke, but installation had to wait until the evening - work always gets in the way of flying!

Installation

Installing the yoke and pedals was a breeze - it didn't even ask for the driver disk supplied with the products. After plugging them into the two USB ports on my system Windows identified them correctly as 'Human Interface Devices'. After installation, I checked in the Gaming Options of Control Panel, and there they were, CH Flight Sim Yoke USB and CH Pro Pedals USB. Looking at the properties of each, the yoke was perfectly centered, the throttle, mixture and prop levers perfectly calibrated - no more fiddling arround with the calibration window!

Setting Up FS2004

The current drivers means that FS2004 sees the pedals and the yoke as two separate "joysticks", which means you have to assign the rudder functions separately. Initially, both joysticks have the default settings applied, so I cleared them all for the pedals, then re-assigned the rudder function. One great new feature available with the pedals are working toebrakes. Once you've made all the settings in the MSFS menus you can actually control your plane on the ground just like real pilots do with pedals for primary steering and toe brakes for stopping or for making sharp turns with differential braking.

The yoke has quite a large number of buttons and switches, some on the yoke horns and some on the case. They are quite similar to those used in real aircraft and there are enough of them that by making appropriate assignments you can greatly reduce your need to use the keyboard during flight. This really helps improve the flying realism!

Click for full-size image

Setting Up With FSX

FSX recognized the CH Products yoke and pedals without any problems and they were partially set up by the FSX installation process. It was then only necessary to assign the various buttons and switches, but this works pretty much the same way in FSX as it does in FS2004. It may take some time to get things just they way you want but there's nothing really difficult about it.

The Test Flight

With everything set up it was time for the test flight. I jumped into my DHC2 Beaver at Sumburgh, fired her up and headed down the taxiway. The first thing I noticed was the responsiveness of the pedals. There was no twitching at all - something that was getting progressively worse on my old ones. The toebrakes are great for tight turns, giving real differential braking. Lined up on the threshold of runway 27, I pushed the throttle up and set off down the runway. This used to be a battle with my old pedals - the torque and P-factor from the Beaver is quite pronounced, and it was difficult to keep in a straight line. Not so now; with a little right pedal it was easy to keep to the centerline.

At about 65 mph IAS I pulled gently but firmly back on the yoke. Although the yoke is quite heavily sprung, there are no center detents, so it's much easier to hold the climb attitude with yoke before trimming. At 1000 feet I leveled out and trimmed for 120 mph IAS, reduced the prop RPM with the lever (great!) and tried the first turn. The yoke feels so much more realistic without the detents, and it was really easy to coordinate the turn with a little rudder. I managed to do a standard rate turn without losing or gaining any altitude.

After a couple of circuits it was time to try out the landing. About four miles out from runway 27 I reduced speed to about 90 mph IAS and trimmed for descent. After adding a couple of notches of flaps (with a little up/down switch on the yoke base that I had assigned to this function) I advanced the prop and mixture to full, carb heat off, and descended to the threshold. Pulling the power lever to idle and gently pulling back on the yoke, I did my first perfect three point landing right on the numbers. It was easy to steer straight down the center line, and a couple of firm jabs on the toebrakes slowed me enough to turn at the first exit.

Conclusion

The CH Products USB Yoke and Pro Pedals are the perfect combination for any version of Microsoft Flight Simulator. Smooth, responsive and with a very positive feel, they certainly add realism to simulator flying. The yoke has enough buttons, hats, levers, rocker switches and up/down switches to control just about every function of a light aircraft without having to touch the keyboard. I added a stopwatch fixed to the center of the yoke with velcro so it truly is a complete control system. The pedals work great, and the inclusion of toebrakes makes taxiing an absolute breeze.

All in all a great product, and worth the wait. Available now, the two of them bought together were under $250. Note that the original Pro Pedals will not work with the USB yoke - it has to be all USB or all analog.


     
Rory Gillies
rory.gillies@btinternet.com

See all CH Products control devices here

CH Products Ultimate Control Bundle: get the yoke and pedals plus the multi-engine throttle quadrant all combined at a special price


[ Back | Home | Main Menu | Logout | Help ]

Copyright © 2006 by FlightSim.Com. All Rights Reserved.