Voice Buddy 2: Combat Flight Simulator Edition
Two Sims Are Better Than OneBy "Mad Max" Merlin, Combat Flight Simulation Editor
For the complete scoop on what the Voice Buddy 2 core engine is and why no flightsimmer should take to the virtual skies without it, you'll want to check out Cap Mason's article entitled: The State-Of-The-Art In Voice Control For Flightsimming Takes Another Giant Leap Forward: Voice Buddy 2 Upgrade From eDimensional.
Cap covered the details of Voice Buddy voice control in his review, so I'm not going to duplicate that effort here. If this is your first encounter with Voice Buddy and you want to know the whole story about this fabulous technology and the new Audio FX force feedback headset, I invite you to read Cap's article.
This review is the last in my series on the Voice Buddy Flightsim Seven Editions and covers the Voice Buddy 2 Edition for Microsoft Combat Flight Simulator 3 and 2. eDimensional developers realized that many combat flightsimmers still use both versions of Combat Flight Simulator and have created a double-value edition where you get voice control for two sims, for the price of one. In these times where few add-on developers are delivering true bundled value, it's delightful to report on a real bargain, for a change.
Adds a new dimension to combat flightsimming
Combat flight simulation brings a very unique brand of excitement to virtual flying. Voice control enhances those thrills by eliminating the annoyance of typing on a keyboard while you're trying to survive a furious dogfight. I immediately discovered that Voice Buddy adds a new dimension to combat flightsimming with CFS3 and CFS2 just as it did for IL-2 and LOMAC. Even the older technology of CFS2 brought new thrills. There is just something about talking to your airplane and having it do what you tell it to do, that makes combat flightsimming a lot more fun. It also helped increase my kill count, as I'll explain later in this review.
Adds to the realism of flying fighters and bombers
While I love flying CFS3, one of the things I sorely miss is actually flying the airplane using interactive panels. I love taking my Zero, Corsair, B-25 or Black Cat PBY on island-hopping tours of the Pacific in CFS2. If I can splash a few Zekes along the way and reduce the Japanese target to burning rubble when I arrive at my destination -- so much the better! The best part of those long range flights sure isn't the scenery. Not much in the South Pacific but a lot of blue ocean and some hard-to-find islands, as Amelia Earhart discovered the hard way. Adding voice control to these flights makes the whole experience a lot more enjoyable the very same way it does for FS2004/FS2002.
In CFS3, we don't have the ability to actually touch the flight controls, per se. Adding voice control is even more important in this combat flightsim to my way of virtual flying. While I cannot click on the controls, they do respond with accurate animations to flight controls. So, with Voice Buddy, I can talk my way through the checklist and watch the controls respond to my commands. It's the next best thing to having working panels.
Whether I'm actually flying the airplane in CFS2, or engaged in the adventure of CFS3; there is something about flying those old warbirds, or even modern jets with some great freeware and payware add-ons for CFS2 and CFS3; navigating to target, dodging triple-A and fighter interceptors, managing the weapons systems and bomb payloads, lining up on the target and blowing it to smithereens that I find both thrilling and a real challenge to flightsim airmanship. I was certainly not disappointed by the Voice Buddy 2 Edition for CFS3/2. It definitely added a new fun factor to my trusty old combat sims.
Aerial
combat simplifiedI've been a combat flightsimmer ever since Microsoft released CFS1. I still fly FS2004 for relaxation therapy but when I crave that adrenaline rush only simulated combat can give, I just have to hit the flight line in a warbird. I love the airplanes, the graphics are stunning, the missions are challenging, plus the CFS3/2 online community is top notch for multiplayer action. But, the CFS3/2 keyboard controls have always been a pain in the six for me. And, truth be told, programming commands into my CH Products Fighterstick and Pro Throttle HOTAS is a chore. I'm not picking on CH Products, mind you, Saitek flight controller programming is an even bigger chore. I hated wasting time programming buttons or, even worse, typing like a maniac instead of flying the airplanes!
I crave the simple life in my warbird. I like the trip in the Wayback Machine that CFS3 and 2 provide. Back to a time when aviation was still young, navigation used radio beacons and dead reckoning instead of computers and GPS satellites -- and you could look a pilot in the eye before blowing his sorry six to smithereens. You know, serious fun!
Voice Buddy took away the last obstacle to that serious fun. Simply put, it gives me instant voice and keyboard control of every single CFS3/2 command in all game versions. And, I can use the same voice commands in either sim, or customize my commands to each sim individually. It simplified the job of combat flightsimming by taking the work out and putting the fun back in. Voice Buddy for CFS3/2 has made the whole issue simply disappear. The minute I installed it, I had every single CFS3/2 control at my voice command.
The difference between VB for CFS2 and CFS3In addition to the fact that each version is specifically designed to control either CFS2 or CFS3, there is another fundamental difference that is a result of eDimensional taking advantage of some very smart program design built into CFS3.
If you customized your CFS2 key assignments, you have two choices in order to have accurate voice command execution:
Once you start using Voice Buddy, you'll be very unlikely to ever need to touch the keyboard very much. In either case, Voice Buddy's Command Manager gives you total flexibility to assign keys any way you choose.

In CFS3, new advanced VBSK technology automatically recognizes all
your control configuration profilesThe CFS3 Edition is special. It uses a new technology that takes advantage of features built into CFS3 which all the voice command to work with any profile, regardless of how you may have customized the key assignments. When I asked about it, Michael Epstein told me, "We've introduced a new and highly sophisticated technology that really shines in the CFS3 and IL-2 Editions. We named it Voice Buddy SmartKeys (VBSK). VBSK in CFS3 means that the voice commands work without you having to change anything, regardless of how you may have customized your control profile. If the command key assignment worked in your profile, it will work the same way under voice control. What's unique about VBSK is that you only need to learn one voice command for each function, regardless of what key you assign that function to."
I was glad to hear that because I certainly did not want to do any work reconfiguring my existing pilot profiles to voice commands. When I tested VBSK, I discovered that Michael was not kidding. No matter what key I assigned to retract the flaps for example, when I said, "Flaps up." The flaps retracted. This is a huge timesaver. Since I now only need to get used to issuing voice commands and can forget about all those arcane keyboard combos.
Combat Flight Simulator 3 has a kneeboard browser that supports HTML files. When you press the F1 key, you see a checklist for the aircraft you are flying. Pressing the F2 key brings up the CFS3 Help menus. You may access Help screens either in-flight or from the main CFS3 screen. Once the Help menus are open, you must use the keyboard and mouse to navigate and close them.
|
Voice Command This is what you say |
Keyboard Command This is the command Voice Buddy sends (default commands) |
Voice Response This is what Voice Buddy says to you |
| Display Help Menu | {F1} | Displaying the help menu |
| Display Quick ref | {F2} | Displaying the quick reference guide |

Voice Buddy Combat Flight Simulator 3 Edition integrates its Help pages with the CFS3 Help Menu. To access Voice Buddy Help from within CFS3, use a voice command to open the Help Menu. Voice Buddy adds entries to both the Table of Contents page and the Index Page. Click on either button on the CFS3 Help Menu kneeboard to access these pages. Navigate the Voice Buddy Help page links with your mouse.
The integrated pages duplicate the entire Voice Buddy Help system for both the core voice engine and the CFS3 Edition.
You may also access Voice Buddy Help from the Voice Buddy Console. Use either the integrated CFS3 pages or the standard Voice Buddy help system to see and print reference lists for all the voice commands and VBIT dialogs. So, when you need Help with this edition, just ask your Voice Buddy and it will pop up in the kneeboard browser. I thought this was very cool since I hate reading manuals.
I also noticed that eDimensional has maintained similar syntax across different sims which makes learning the lingo of voice commands a lot faster and easier. When I want to turn on the battery as part of the pre-start process in all the Flightsim 7 VB2 Editions, I simply say, "Battery masterswitch on." This works in all the flightsim editions despite the fact that each sim has a different keyboard assignment to turn the battery on and off. If you fly different sims or play lots of different game types, this common language for voice control is a real benefit. Now, I can switch from sim-to-sim, game-to-game, and take control of the action very quickly, without having to learn a new command set or reprogram hundreds of key combos. Hey, with VBSK, PC gaming could actually become fun again.
I discovered that VBSK is contingent upon what the individual sim or game does to handle key assignments. For example, in CFS3 and IL-2 the transition is seamless. "Kudos to the developers at Ubisoft and Microsoft for creating very smart technology for handling keyboard assignment," Michael said. "Those titles work very well with VBSK. I only wish all sims were as well designed.," he elaborated.
Other sims such as CFS2, LOMAC, FS2002 and FS2004, use a more pedestrian technology for handling key assignments. So, you'll have to either reinstall the defaults, or customize Voice Buddy to match you custom key assignments.
I like flying combat missions as realistically as possible. No arcade game follies for ol' Mad Max. Although I do fly without the panel when dogfighting in multiplayer missions, for bombing runs and close air support missions I will stay in the cockpit. One of the things that always bugged me is using the point-of-view hat in CFS3/2 to look around. Snap mode never quite did the job as I preferred and panning with the POV hat was never my favorite thing to do. I often got flamed just looking around because I was fumbling with the POV.
I solved most of that dilemma by adding the TrackIR3 POV controller. I put the tracking dot on the Voice Buddy Audio FX microphone boom and it works great. The new Vector Expansion makes things even better. See our review of the new Vector Expansion here.
For those of you who want a $10 POV solution instead of a $150 solution -- get the VB2 edition. One of the first things I noticed is how easy it is to pan around the cockpit just by saying the words: "Pan left, right, up, down, ahead" an so forth.
Looking around is only a small part of the challenge to fly warbirds in combat. To really feel what it was like flying and fighting in the warbirds, you need to go for realistic settings and use actual flight and engine controls. I never bothered doing that before in CFS3/2 because it was such a chore to set up all those user defined commands. When I wanted to fly for real, I climbed back into a FS2004 cockpit. Voice control gave me a whole new perspective on CFS3/2 flying since I could finally control fuel mixture, prop pitch, control surfaces, trim, radios and more -- all with voice commands. In fact, I could better trim the aircraft by voice than I could by hand using the thumbwheels on my CH Products Fighterstick.
I like to begin with a cold start, fire up the engines manually rather than using auto-start, taxi to the runway, set flaps and trim and then takeoff. OK, sometimes I'm in a rush, I'll cut corners on all that. But, I think I'm like most flightsimmers and enjoy actually flying the airplane. Otherwise, I'd be runnin-n-gunnin on XBox! All those procedures were not much fun using the keyboard.
Once airborne, I can switch views, manage the aircraft systems, communicate, deploy ordinance, cycle weapons store and do all the rest of my flight routine with voice commands while I keep my hands on the stick and throttle with my feet on the rudder pedals. Flying the airplane stopped being a chore and became the relaxing entertainment it was meant to be.
Gives you
individual control over multi-engine aircraft One cool bonus feature I discovered is that Voice Buddy extended my throttle control for twin-engine aircraft. If you have the new CH Products USB Throttle Quadrant or the GoFlight USB Throttle Quadrant, you have individual engine control by hand manipulating your throttles. Both the CH Products Pro Throttle and the Saitek X-45 and X-52 HOTAS are designed to simulate single engine control such as the throttle on an F-16 Fighting Falcon. You simply do not have individual throttle levers to enable you to control the left and right engines separately on multi-engine aircraft. Voice Buddy extends individual throttle control even if your flight controllers do not support it. In CFS3/2, I discovered that I can select engine one through number eight by voice and then start it individually. Voice Buddy also works with the multi-engine throttle quadrants but I think 10 bucks is a very affordable way to provide individual control of multiple engines for those of us who don't have the money or the room for a quadrant. Using voice commands, you will now be able to control left and right engine throttles, prop pitch and mixtures individually.
In the heat of battle, I never want to flub my weapons arming, much less deployment. OK, I'll admit to being a fumble fingers with the keyboard and blowing attacks due to typos. That all disappeared with voice control. Selecting and arming ordinance and weapons systems was both easy and instantaneous. I just said, "Arm weapon one," through four and fired away.
HOTAS means Hands On Throttle and Stick. It does not mean, "typing furiously on the keyboard, moving the mouse and wishing you had an extra pair of hands so you could keep Hands On Throttle and Stick."
One of the better features of voice control is to simplify taking screen shots. I can fly the mission profile exactly as I want and then instantly use voice commands to get the right angle on the image and finally grab the screenie in the blink of an eye by just saying the word. No POV fumbling required. The creative possibilities are endless.
VBIT is the Voice Buddy Interactive Trainer. It's a series of dialogs that you have with the computer. These training sessions walk you through challenging maneuvers and more. You can also program in your own tips, tricks, notes -- anything at all. I think of VBIT as having an angel on my shoulder and a virtual Topgun instructor always flying the right-hand seat. OK, I know that there is no "right-hand" seat in a single seat fighter. That's why I called him "virtual."
As much as I fly combat flightsims, there are still lots of ACM tactics that I'm a little rusty on, or completely ignorant of. I didn't know this until I flew with VBIT and said, "Teach me a Lumcevak." Now I can fly "the ultimate hotdog maneuver..." with the best of them.
The VBIT for CFS3/2 are relevant to the capabilities of World War Two era warbirds. You won't find heat-seeking missiles or laser-guided smart bomb training VBIT in these Editions since warbirds didn't have missiles and only use unguided rockets and dumb bombs. The advanced weaponry VBIT is in LOMAC's edition.
I flew all of the VBIT dialogs interactively. It was very cool to have Voice Buddy walk me through the finer points of Circle Fighting, Rolling Scissors, Going Vertical, how to Rope-a-Dope and convert from being defensive to offensive. There are scores more dialogs that cover everything from the basics of loops and breaks to the truly advanced stuff of Yo-Yos, carrier operations, close range gunnery, when to use the three types of pursuit and much more. It's like having a built-in, interactive Topgun school anytime you want it. I discovered what was wrong with how I was setting up my guns solutions. I got much better at dive bombing and strafing. I can now turn tighter than a tick on a hound dog. I learned how to convert a circle fight to my advantage and when to bug out to live and fight another day. All I can say is you guys in multiplayer better watch out for "Mad Max" Merlin because "King Kong ain't got nuthin' on me." I've become the "terror of the skies." Seriously now, I was just a so-so combat pilot. I owe all the improvements to a little practice with my VBIT training sessions. This is something that you simply have to experience for yourself. It's quite amazing.
By the way, if you're looking for me online as Mad Max Merlin, don't waste your time. I fly in multiplayer missions under a different call sign to maintain anonymity when checking out new multiplayer airplanes for review purposes and to protect the privacy of the squadron I command.
Voice Buddy can multitask. It listens, acts and responds, all at the same time. This is called Asynchronous Command Control Response (ACCR). ACCR is very cool. I quickly discovered that it gives me an edge in combat. When the action gets intense, I can quickly issue a string of voice commands and have them all executed consecutively in the blink of an eye. It's certainly a lot faster than pushing buttons on the Fighterstick or typing on the keyboard. I keep my hands on the flight controls while I flame bandits by issuing voice commands at lighting speed . The best part is that this is not a cheat! Voice Buddy does not modify the airplane or ordinance characteristics in any way. It just eliminates the time wasted fumbling with the keys and helps you live to fight another day. Another thing that is very handy is the fact that VB2 listens even if you speak rapidly or softly. No need to shout or change your normal rate of speech. And, it understands any accent of spoken English. But, English is the only language that Voice Buddy speaks.
Cap covered this unique feature in his review in full detail. But, it's worth mentioning again here. Most of the thrill of combat flightsimming is flying missions on the Internet. Voice Over Internet Protocol (VOIP), clients such as Ventrilo, Roger Wilco, Team Speak, Game Voice and Advanced Voice Client enable you to talk to other people while flying multiplayer combat missions. If you or your combat squadron uses one of the VOIP applications to talk to other pilots, you can use Voice Buddy and the VOIP client either simultaneously -- with both applications running under voice control -- or by controlling either one, or both, using Push-To-Talk (PTT) and Push-To-Mute (PTM) buttons. You can also control Voice Buddy with just voice commands while the VOIP client is in voice activated mode.
As with all Voice Buddy Editions, you get a complete built-in software developer's kit and easy access to customizing all the voice commands, keyboard commands and voice responses.
The eDimensional team has done an exceptional job with the built-in help system. Printing the voice command reference chart was a snap. I also used the print feature in the Command Manger to sort and print the chart a variety of ways to make everything a lot easier to learn and use.
The
only way to get Voice Buddy is to buy it directly from eDimensional. It's
available in three different configurations:
Voice Buddy 2 CFS3/2 Core edition, Software only: USD $49.95. You can download the small 65MB file or get it sent to you on CD. Includes complete documentation and a built-in SDK that makes it a snap to create custom dialogs and commands.
Voice Buddy 2 CFS3/2 Core edition, Software and Audio FX headset: USD $79.95
Voice Buddy 2 CFS3/2 Add-on Edition (requires Voice Buddy 2 Core Engine): USD $9.95. This, too, is available as either a download or on CD.
For those of you in the Great Britain and the European Union, eDimensional has a distribution center in the United Kingdom and ships directly from there.
So simple to install even a fighter jock can handle it
While Cap dug deep into the guts of Voice Buddy 2, I'm a simple guy and like my add-ons that way. Kick the tires, light the fires and go. If I wanted to work hard, I'd fly as a bomber pilot, not a fighter ace. KIS works for me every time. VB2 for CFS3/2 installed in a couple of mouse-clicks. I already had the VB2 FS2004/FS2002, IL2, and LOMAC editions installed. Adding the CFS3/2 Edition took just a couple of mouse-clicks. Click, bang. Done! No hiccups. No reconfiguring. Nothing to tweak or noodle with. Just the way I like it. You need to also know that VB2 is only compatible with Windows XP and Windows 2000.
After the installation was complete, I had the CFS3/2 Edition added to the VB2 pulldown menu of titles, ready-to-fly. I didn't have to run the microphone set-up or do any training. But the easy installation is only the beginning of the true power and cool sophistication of this very special VB2 Edition as you'll see deeper in this review.
Part of the Voice Buddy 2 Flightsim Collection
The Voice Buddy 2 Flightsim Collection now includes:
Microsoft Flight Simulator 2004 (including all freeware or payware add-ons)
Microsoft Flight Simulator 2002 (including all freeware or payware add-ons)
Microsoft Combat Flight Simulator 3 (includes Firepower and all other payware or freeware add-ons)
Microsoft Combat Flight Simulator 2 (includes all freeware and payware add-ons)
IL-2 Sturmovik
IL-2 Forgotten Battles
IL-2 Ace Expansion Pack
IL-2 Pacific Fighters
Lock-on Modern Air Combat (LOMAC)
eDimensional also has Voice Buddy Editions for a long list of other games. According to eDimensional executive Michael Epstein, "Fact is, you'll soon see a VB2 Edition for every hot game on the market. eDimensional is dedicated to bringing gamers in all genres the very best add-ons to enhance their PC gaming thrills. That's why we are creating Voice Buddy 2 Editions for all the hot games. There will be scores of game editions in every genre including simulation, first-person shooters, role playing, strategy, sports, massive multiplayer online games and even puzzle games. Gamers have told us that once they play with voice control, they never want to go back to the old way."
You get both CFS3 and 2 versions in a single Voice Buddy Edition
One of the reasons I like eDimensional as a flightsim vendor company is that they are very generous. For example, when I read in Cap's review that they were providing the VB2 upgrade for free to existing VB users, I thought that was extremely generous. My faith was rewarded with this CFS3/2 Edition. eDimensional included both the CFS3 and 2 versions in a single edition at one low price.
Core Engine or game Edition?
With, or without the force feedback headset?
The choice is simple.Voice Buddy software consists of a core engine plus a game edition which has the specific grammars and voice commands for each game. You get the core software plus one free game edition for $49.95. If you add the Audio FX headset, the price is $79.95. Either way, this is an excellent value in my book.
Once you have the core edition installed, you can add game editions for just $9.95 each. If all you play is CFS3/2, and you don't already have Voice Buddy 2, then grab the core edition for CFS3/2 and you're good-to-go. Some of the add-on editions are hot bargains. For example, you get a double edition with both CFS3 and CFS2 for just $9.95. That saves you ten bucks right there. But, if you fly IL-2, for example you get an even better deal since that edition includes all four IL-2 versions which adds up to a $30 savings. Once again, in this reviewer's opinion, eDimensional has gone one step beyond and provided very affordable pricing.
If you already have the core edition of Voice Buddy 2 for FS2004, IL-2, LOMAC or any other game; all you need is the add-on edition. At less than ten bucks, the add-ons are so low-cost that I'm adding them to all the other games I play. I'm so hooked on voice control for simming and gaming that I just don't touch any game that is not supported by a Voice Buddy Edition. There are about 40 game already produced or nearing release,
You'll need a good headset and one that is not a USB headset. If you already have the hardware, just get the software. If you don't have a decent headset, or yours is USB, then grab the combo version with the Audio FX. Since top quality headsets can go for USD $50-100 alone, I think the combo package is a pretty good deal. See Cap's review for the detailed story and test results on Audio FX. I thought that headset alone was worth the price of admission. The audio force feedback effects are incredible in combat flightsimming. Explosions and cannon fire never felt so good!
The last word
Voice Buddy makes combat flightsimming fun again! I love the fact that it automatically assigns every single CFS3/2 function to keys and then gives me voice control over them all. I also love not having to learn different control sets for different flight sims. One voice command that works across all sims make this hobby fun, not work. No more keyboard confusion for me. No more wasting time assigning keys to User Defined slots. I love it when Voice Buddy does all the work while I fly the airplane.
Plus, with the new VBIT system, my ACM has never been better. Flying combat missions with Voice Buddy for CFS3 and CFS2 is like always having a Topgun flight instructor in the right-hand seat (even if it's a single-seat fighter!) Now I can dive bomb, strafe and fly Yo-Yos, Rolling Scissors, Rope-a-Dopes and carrier traps better than ever before. That VBIT feature is awesome! And, my kill count is rising to prove it.
"Mad Max" Merlin
Combat Flight Simulation Editor
maxmerlin@flightsim.com