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![]() Beechcraft King Air B200 over Mount Rainier, just outside Seattle. |
aving
just departed La Guardia airport in New York city in my Cessna
Citation I'm passing through a broken cloud layer at 3500 feet while
turning to the south and looking down at the city. Through the puffy
clouds and spots of haze all the familiar city sites are visible as
ATC clears me to 32000 feet and on my way. Thus began one of many
flights I've done recently with Pro Pilot 99.
Pro Pilot 99 from the team of Sierra
Online and Dynamix bills itself as "The Complete Flight
Simulator". As such it's intended to include everything the simulator
pilot will ever need, including a range of aircraft, flight planner,
GPS and lots of area to fly over. This also means that it's not
intended to be added on to which means a simplicity of use as there
are no complicated configurations that must be changed and tweaked
with each addition.
![]() Beechcraft Baron panel, with GPS popped up, flying over the Golden Gate Bridge in San Francisco. |
The only difficulty I had with the install is that it failed to detect that my 3Dfx Glide driver was out of date. This didn't actually effect the operation of the program until I tried to switch from 2D to 3D mode...the result was interesting to say the least but not flyable. Upon getting the Glide 2.43 driver for my Monster 3D card the sim worked fine in 3D mode.
![]() Beechcraft Bonanza panel, waiting for takeoff at Las Vegas. |
![]() Cessna 172P panel with GPS; this image is in 2D mode. |
The problems I did find were on the ground. If you do not have rudder
pedals you will have to ground steer with the keyboard as having
auto-coordination turned on only affects the rudder (most light planes
have the rudders and the nose wheel coupled together, but not here). You
thus have to learn to use the rudder and brake keys on the keyboard. It
can be done, but it's not much fun. Fortunately, an alternative is
provided in that you can select auto-taxi, even on a fully planned flight,
and just get placed on the runway end.
![]() Cessna 172R panel flying over Boston; note the low cloud layer with the building tops showing through. |
Aircraft operation has been made as realistic as possible. You won't be able to just jump in, hit the throttle and fly as each plane must be properly started up before flight. A nice drop down checklist covers this, so with no other reference you can get going in any of the aircraft. Since real pilots use checklists in exactly the same way this is a nice touch of realism.
A number of options are available. You can control fuel and cabin loading and fly on partial panel with six individual instruments being controllable.
All the aircraft panels are very nice looking. The switches really
move when you change them and the throttles, mixture controls,
trim, etc. all visibly respond when you adjust them. Each panel is
quite realistic for the type of aircraft being modeled. The panels
are loaded with instruments (Cessna 172 drivers would be especially
pleased to have a plane loaded like these) including dual nav-coms
and a nicely working auto-pilot.
![]() Bonanza over London at dusk. |
For a more flexible way of starting you can use the "Position
Aircraft" menu. This lets you place your aircraft anywhere, using
a map that can show airports, navaids, waypoints, routes, etc.
The map scale is widely selectable. You can place the airplane on
the ground at any point or you can place it relative to navaids.
This is a great way to practice ILS approaches as you can place
yourself in the air out on the approach and immediately get to
flying.
![]() Flight planner. |
The only weakness in the wizard is in weather generation. You can
choose a VFR or IFR flight, but you never seem to get real instrument
conditions...the worst weather I was able to get was clouds at 3000
or 4000 feet. Three weather regions are generated, but all weather is
random so if you don't like what's chosen all you can do is hit the
button and have new random weather generated. Fortunately, there is
a solution as you can just ignore the randomly generated weather and
go into the weather menu and set up what you really want once you're
at the starting airport but before starting up the plane.
![]() Cessna 172R with Manhattan in the background. |
I found that the sim does a better job with natural scenery than with
man-made. That is, flying by mountains, into canyons, over water,
etc. the scenery really looks nice and quite realistic. Flying over
cities is less impressive. While most cities have some buildings it's
sometimes not enough to really give the feel of the size of the city.
The scenery includes 35 major urban areas that get more extensive
scenery treatments than other cities. A bigger problem is that
buildings have two detail levels: a simple outline seen from a
distance and a textured version seen close up. Good idea, but in many
cases the textures seem to appear only when you're very close to the
buildings and much later than they should.
![]() Beechcraft Baron flying down inside the Grand Canyon. |
![]() Cessna CitationJet on short final to Chicago O'Hare in hard IMC conditions. |
For visibility you have two choices: clouds or IMC. Here, IMC means
reduced visibility from ground level up to any altitude.
Unfortunately, this isn't quite realistic as even when there is fog
you will break out above it at some height. The IMC setting is good,
though, for practicing instrument landings and the reduced visibility
effect is quite stunning...seeing those runway lights appear out of
the gloom after tracking down the ILS is quite a thrill.
![]() Cessna CitationJet over LAX with a fine example of Pro Pilot's puffy clouds. |
![]() Side window view of London at night. |
You can also pick up ATC during free flight. It's easy: tune in the ATIS for the airport you want to land on using your comm radio (finding the frequency is easy too, as you can pop up the GPS display and read it right off there). The ATIS will tell you the approach control frequency; dial this into your comm radio and you'll automatically start getting vectors for landing. Neat idea!
While using ATC you will hear chatter between the controllers and
other planes, though there does not seem to be as much of it as you
might expect and it's sometimes unrealistic (like the time I was on
an ILS approach in solid IMC conditions and the tower was talking to
an Archer doing touch and goes on the same runway).
![]() View over the nose cowling at Innsbruck, Austria. |
My experience with ATC tended to be even worse. I was once sent on a
series of vectors that had me completely circle the destination
airport twice before I gave up and landed on my own. I was once told
to turn base...while 17000 feet above the airport. Every case was
different and I haven't used the sim enough to find a pattern to it.
There may be ways to lessen the problem; for example you have to
choose left or right traffic patterns and if you choose the wrong one
for the side you're approaching from you're guaranteed to get a lot
of vectoring just to get placed on the correct side. The controller
also doesn't fully understand IFR versus VFR as during every IFR
approach somewhere along the way I'd get an instruction like "turn
left base". Well, in IFR flight you don't do traffic patterns so
these instructions at the least made no sense and at worse were
impossible to follow.
![]() 45 degree angle view over Madrid, Spain. |
Also worthy of mention is the wide variety of viewpoints available.
From the cockpit you have four choices: full panel, partial panel
(generally eliminating switches and engine instruments), view over
the cowl and full unobstructed view.
![]() Cessna 172P over Las Vegas in 2D mode. |
For new pilots there is an extensive set of lessons. This is probably
the only time you'll need to access the CD drive as these are on
the 2nd program CD and are done as video instructions. If you're new
to flying these short lessons will help get you started.
![]() Beechcraft Baron flying inside the Grand Canyon. |
Like any piece of software with this complexity it's not perfect of
course. The flight models, especially in ground handling, could use
some work and the ATC needs an fix...which I really hope comes about
as this could be the highlight of the program if the approach
vectoring can be made to work.
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Nels Anderson
Email:
nels@flightsim.com