Safari Fliteware Rocky Mountain Denver
Pre-Release Sampler

by Phil Martin (16 November 1998)


Safari Fliteware, the folk who gave us Scenery San Diego, with its very detailed photo real and excellent textured scenery, have now decided to take to the paint brush and head out to Denver. This time we are in for an artistic treat.

They are making available a pre-release version of their up and coming scenery Rocky Mountain Denver. It will contain about 8,000 sq. miles of there new technology ray-traced artistic scenery. In non-technical terms, this means it kicks ass. This stuff is pretty, let me tell ya. More on that later.

It is intended to be a small sample of what the commercial version will be like, but not nearly as nice. The sampler will total about 40,000 sq. miles. What is not custom textured will be textured with the Microsoft pine, however the entire thing is mesh scenery and is done in actual elevation from USGS DEM data.

Lovely Lovely Lovely

Well I have only had a relatively small, far from finished area to fly around in, but if this is any indication, well...we're going to love this one people. This is real quality. When I first started to have a look around I thought NO!! I have not seen scenery like this before in MSFS. Or anywhere else for that matter. However, there was something very familiar about it. WOW...look at that valley with all those little ridges and all those little shadows...and look at that snow. SNOW!! what do I want look at snow for. What's going on here, what is all this, why does this look so familiar. Arr!!!! that's right, ray-traced. By God!! this is ray traced scenery, no wonder it looks so bloody good. I'm sure we have all seen examples of ray-traced art. Well folks, this scenery seems to have that same type of quality in it bones. Ray-traced Denver...man, can you imagine that?

Rob Talks Mega Big

Rob Loney from Safari tells me the commercial version will contain about 100,000 sq. miles and will be fully custom textured along with photo-real scenery of Denver and Colorado Springs. It will contain all custom airports and will have all airfields and strips. Denver and Colorado Springs will be completely re-done on photo-real texture. They are offering a $10 rebate toward the purchase of the commercial version for customers who purchase this.

Adventure In Rocky Mountain Denver Land

Pretty daunting countryside this for the old Cessna, so I decided to hop into an old P38 with great P38 sounds (all downloaded from the best flightsim site on the net of course, no need to mention any names) and take off from Denver and head off to tackle those snow peaks in the distance.

Passing though the layers of scattered cloud which just hung above the first layer of mountains, I glanced over toward that huge impressive P38 engine which was humming away loudly at maximum rpm, working its sweet butt off, trying to gain altitude to get some form of reasonable height above the up and coming snow peaks which were jutting out above the cloud layer. My thoughts...THIS IS REAL, I AM HERE. This is the best thing I have ever experienced in any flight sim.

Listening to the P38 roaring away and slowly gaining height against these glorious looking snow peaks. It was even a cool morning and could feel a slight chill in my bones. This scenery is "IMPRESSIVE" and "GLORIOUS". All flight simmers please take note: This is "NEW REVOLUTIONARY" scenery. The only negative thing I can say at this early stage is that it still has a bit of a pixelated look. I think Flight Unlimited II is better in this regard.

But for sheer presence and quality I personally put this one ahead of FUII. Early Days yet though.

So now I am going to see if the old DC-3 can make the same trip to the top. Will that be enjoyable. You can bet your old grannies sweet pumpkins on that one.

Wraping Up

Well it's early days yet, but with Rob talking Mega Big and telling me that I ain't seen nothing yet...well, I for one am certainly hoping for something really special to happen. So folks, this is one to keep your eye out for.



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