
This city portion of the scenery is exact in nearly every way. Most
of the major buildings with signs on them have been reproduced as
they are in real life and placed in their correct locations. Only a
few have been left out. The special attractions in Melbourne haven't
been forgotten either, like The Crown Casino, Melbourne Cricket
Ground, Luna Park, the Palace Theatre, The Tennis Centre, Yarra
River, Grand Prix, War Memorial and many others.
Also included is dynamic scenery. It has the usual aircraft landing
and taking off from all airports but for more enjoyment there is a
Goodyear Blimp flying over the cricket ground, helicopters buzzing
round the city, ships with cargo and most importantly the city
transport trams have been added near Luna Park. They look like the
real ones and add a very nice touch. However, I really hate to say
this but the frame rates are rather low on my system. The lowest I
got with dynamic scenery turned on full was 4 and the highest was
26.
Marko Kovacevic
Download
the Melbourne scenery
Email: hotdog@ezy.net.au
(1) "Airports and Airfields" above.
(i) "shame that some of the
important features like gates, docking systems, terminal buildings
and taxiways could have been improved or added." Melbourne's
Tullamarine (which is the only airport in Victoria with gates/docking
systems) has gates and a working docking system (optimised for 747's)
in my scenery. Taxiways? All airfields have taxiways based on the
specifications in the Australian ERSA publication.
Terminal Buildings? Improve? Show me better depictions
of the terminal buildings at Tullamarine, Essendon, Hamilton, or
Darwin...
(ii)"helipads... but they also could have been added on
top of buildings." My depiction of Melbourne is based on actuality,
and there are no building roofs in the city used as helipads (apart
from which, I don't know how to create top of building helipads,
never having had to!).
(2) "Flaws" above.
(i)"...some buildings their textures suddenly
vanish" is a classic symptom of not having the Microsoft Patch No.1
(FS98) installed, i.e., the scenery cache is only 256k not 512k - and/or
- not having enough memory on the motherboard/video card to cope
with today's scenery.
(ii)"I also experienced dullness in 3D...".
I have had a lot of criticism of my scenery being too
bright/colorful (my answer being 'open your eyes, and really look at
the world!') - but "dull", never! I suspect the reviewer's video
card/configuration, especially as the screen shots of Luna Park and
the Casino (above) definitely do not have 3D activated. Also, while
on the subject of screen shots, it is apparent to me from MCG (above)
that something blue is "breaking through", see my comparable
screenshot with arrows showing where reviewer's breakthrough
occuring. Either something twitchy with his video set-up or, despite
the requirement in my "Readme" that MS Oceania be activated, it is
not...and "sea" breaking through(?)
(3) "Dynamic scenery" above.
"However, I really hate to say this
but the frame rates are rather low on my system." Reviewers really
should state their system statistics if readers are to come to a
conclusion.
(Afterthought: my system is a rather ordinary
Pentium 233 MHz MMX, 64M onboard RAM, and Diamond Viper V330, and my
motto "Itsgottaworkgoodonmine".)
(4) "Recommendation" above.
"that you keep dynamic scenery low to
improve the frame rates." My recommendation is keep the dynamics and
take-out the shadows, that will have a better impact on your
frame-rates..
Well, that's it, the reviewer reviewed!