Setting The Standard

By Matthew Murray

I first started with Microsoft Flight Simulator 98, when I was 9 years old. I was impressed, and soon started downloading aircraft, panels and sound packages from varioug web sites, including my personal favorite FlightSim.Com.

Then gradually I became more experienced in the "Art of Flying". It was on my twelve birthday that my Mum & Dad bought me Microsoft Flight Simulator 2000 Professional Edition. With one exception, the computer was far too slow.

Anyway, I wrote that review on a DC-8-62F, for FS2000. And as many of you may know, I tried sparking some enthusiasm in the aircraft and panel forums. And many of you told me it would never work. I reluctantly accepted this and now I am trying to set a fine line for me on which is acceptable, and which is not. I am not trying to put people off this hobby, but there has to be some sort of guideline.

There are many push/pull factors involved in the making of panel, aircraft and sound packages, such as...

Appearance <-- --> Frame Rate
Functionality <-- --> Appearance
   Time <-- --> Reality

There are many more of these, and as the "Art of Flight Simulation" advances more and more will arise. I have not released any aircraft or panel packages. And people may say, "Who are you to criticise us?"

But I download aircraft, panels and sound packages based upon two things.

Download size

 

Grade/Package

Aircraft

Panels

Sound

Miscellaneous

Grade A

1MB – 5MB+

7MB – 15MB+

5MB – 12+

7MB – 16MB+

Grade B

500KB – 1MB

1MB – 7MB

2.5MB – 5MB

2MB – 7MB

Grade C

*50Kb– 500KB

*200KB – 1MB

*1MB – 2.5MB

100KB – 2MB

*Below this is unacceptable

 

How many times it has been downloaded

 

Grade/Package

Aircraft

Panel

Sound

Miscellaneous

Grade A

10000+

10000+

5000+

4000+

Grade B

4000

4000

3000

2500

Grade C

1000

500

300

1000

 

 

I know many of you will disagree on these values, but that's how I download them. Another thing I look at, is the preview picture. I look at the detail, faults in the picture, etc.

I have concluded some things I believe should be in an aircraft...

Grade A:

Grade B:

Grade C:

I like to see control surfaces moving, landing lights coming on, etc.

But what do I expect from a panel? I expect at lot more from a panel. I would download a 20MB panel, if it was quality work. When designers start pushing the limits of previous panel design, people naturally expect more from all designers. When Dai Griffiths came out with his superb Shorts panel, I was very impressed. I then expected panels of the same or similar quality.

However, there are some panels which do not need complex gauges and cramped lay-outs. For instance, panels for gliders cover very little screen area at all, in fact a maximum of 1/3 of the screen is adequate for a glider.

Again I have classed these into two groups. In each group I have listed what I personally expect from a panel.

Heavy Jets

Propeller Aircraft

You can't really go wrong with sound. Although I would say, there needs to be more of the stuff. When downloading an aircraft get the sound, and panel to go with that aircraft.

This is what I have come to expect from a panel, aircraft and sound packages. Like I say, if possible always go for the larger file size. Although many designers produce many versions of an aircraft, panel and and sound packages, you should always try to develop the highest quality/performance package you can.

Gauges designers should look at the problem of vectoral gauges, why Microsoft's gauges work better. You have good examples of gauges in flight simulator. Always try a see if you can make it that little bit better, you never know it might just make that panel faster.


WELL DONE TO ALL DESIGNERS!

And a special thanks to all those at FlightSim.Com for their hard work and effort.

Matthew Murray
AirtoursVA@yahoo.co.uk


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