How To...?

How To...Keep In Trim While Flightsimming

By Derek G. Swanson (23 March 2004)


Baron 2D panel, trim controls on right
This article is about making best use of the trim control, which can make sim flying a whole lot easier. If you're new to flightsimming, these tips may save you a lot of pain and frustration. If you often fly with autopilot, learning how to trim well can mean you do more hand flying.

What does the trim do?

In most real planes the elevator includes a small section which can be pivoted up or down into the airflow helping the elevator stay in the position set by the control column. This removes the control column back pressure and enables the pilot to fly "hands off". By trimming the plane correctly, the pilot can keep it stable at the required pitch attitude during all phases of flight. Many planes also have trim tabs on the aileron and rudder, but we will concentrate on the elevator, as this has most value in simming.

How does this benefit flight simulator?

Well, in a real plane, the control column axes have quite a long movement or "throw", making very small pitch adjustments possible as well as leaving "room" for more control when the trim is set. In simming, the throw of joysticks and yokes is not to scale and also (particularly for joysticks), spring resistance can be quite strong. Using the trim control, very small pitch adjustments can be made which allow you to bring the stick back to neutral while keeping the plane at the required pitch attitude. Result - smoother flying and less tired wrists! We'll refer to joysticks here but the principles are exactly the same for a yoke.

FS Trim controls


Most of the default MS planes have trim controls in the 2D cockpit panels which can be controlled either by the mouse or the default keyboard strokes (numeric keypad No. 1 for nose down and No. 7 for nose up). Using the mouse can be very tricky while flying and remember that you must have the "num lock" OFF to use the keys. It may also be a good idea to set a slow keystroke repeat (in Windows control panel) to give finer control for small increments. If you have a stick with several buttons, you can assign two of them for nose up and down trim within the "assignments" section of the "control" settings in the "options" menu. Make sure you activate the repeat function to enable large scale changes. Some sticks have a trim wheel - assign this if you have one. If you use a force feedback stick, you'll feel the back-pressure release as you trim, exactly like real world trimming.

Most default panels with trim controls have easily readable increments. Although none are numbered (not really needed in the real world) some have an identified take-off setting (marked "T/O"). One initially confusing aspect is that some trim gauge indicators move in the opposite direction to that you'd expect. So, using the No. 7 key for "nose up" makes the indicator go DOWN the screen. This is best interpreted as the indicator mimicking the down movement of the tail or pull back of stick - but you get used to it.

Some add-on aircraft designers use the MS default trim indicator in their panels, but often there is no trim gauge. If you find an aircraft with a trim gauge you like, you can insert it into any panel. My tutorial on editing FS2002 aircraft (FSPLANED.ZIP) details how to do this. The best trim gauge I've seen "HuntT7_Trim.gau" came from an add-on aircraft. This gauge is clearly marked with numbered increments and the sections are marked "nose up" and "nose down". (You'll find this gauge in my upgrade for the default FS2002 minipanel gauges - FULSCREN.ZIP).

When should I use the trim?

Basically, all the time! Let's take a flight to see when and how.


Amended mini-panel, trim on left
During take-off, most flightsim planes need some "nose-up" trim to get airborne. Have you had the frustration of taxiing along at over 100 knots wrestling with the stick and trying to lift off before we hit that house ahead? Answer - set the trim with some nose-up attitude before starting the take-off roll. Each plane may be different in the amount of trim needed - just experiment until it unsticks easily at the specified airspeed. Setting the trim correctly will often result in the plane lifting off gently by itself. (TIP: Once you've worked out how much trim to use, make a note of it in the kneeboard notes for future reference.)

During the climb, once the gear is up and flaps are raised, you can use the trim to hold the required climb attitude, or at least to give you more stick travel to play with. Key point - the amount of trim needed will always vary with the airspeed and vice versa, so be gentle and watch the ASI. You shouldn't use the trim to increase or decrease the climb, but first set the attitude or ascent rate with the stick; let the airspeed settle then start inching the trim whilst simultaneously returning the stick position nearer neutral.

In the cruise the trim can really come into its own. If the plane has a stable flight model, you should be able to trim it to fly "hands off" straight and level almost as good as the autopilot. If the plane includes rudder and aileron trim you can also set those if needed. Some sim planes cruise with the trim at neutral whereas others need a few degrees nose-up or nose-down. Generally, the higher the airspeed, the more nose-down trim will be needed and vice-versa. Remember the effect of airspeed on trim and be patient! Set the power, watch the ASI and be prepared to re-trim occasionally.

To descend in a well trimmed plane you only need to reduce the power and she should begin to sink with a small nose down nudge of the stick. If you want to achieve a particular FPM descent rate, just gently adjust the power until you get it and your airspeed should stay the same as in the cruise. Remember, if you change the airspeed in the descent, you should re-trim.

During approach you may need to gradually feed in nose-up trim as the speed decreases. When on final, it's often best to reset the trim to the same value you used on take off. Although this may mean you have to use some forward stick initially, as you reduce speed and flare for the touch down, you should find that pitch sensitivity is much less and you have plenty of stick movement for the flare.


Boeing 777 a "glass" trim version

Tips on achieving good trimming

  1. You need a good frame rate (minimum 15 frames per second). Slow frame rates mean a slow response to control inputs and trim is no different.
  2. When you are at a stable cruise you can cheat and set the trim by activating the autopilot altitude hold (ctrl+Z) for say 30 seconds, then quit the autopilot (Z) to fly manually at the set trim.

    N.B. Point 3 below applies only to FS2002 aircraft. Although the amendments described may apply to other Flight Simulator products, the author accepts no responsibility for any damage or loss of function as a result of following it outside of FS2002.

  3. If you find that trimming a particular plane requires too much or too little trim movement, amend the aircraft.cfg file to correct this, as below:
    • Use Windows Explorer or My Computer to browse to the folder of the individual aircraft you wish to work on. On a typical FS2002 install this will be c:\program files\Microsoft Games\fs2002\aircraft\ZZZZ (where ZZZZ is the name of the aircraft folder).
    • Open the folder and you will see the aircraft.cfg file.
    • Make a copy of the aircraft.cfg file (right mouse click and select "copy" option) and paste it (right mouse click and select "paste" option) in the same open folder. This should appear as "copy of aircraft.cfg".

      An add-on panel with trim gauge added
    • Right mouse click the original aircraft.cfg file and select the "open with" option. A small window will pop up asking you to select a program to use. Browse down the list until you see "Notepad" and highlight this with the mouse. Then tick the "Always use this program to open these files" box , then click "OK" when the file will open.
    • Scroll down the file and look for the section titled "[flight tuning] (if it's not there, open up the aircraft.cfg from any of the default MS planes, and copy and paste the section to your aircraft's .cfg file). Find the line that says "elevator_trim_effectiveness = 1". Amend the number up or down (probably best to double or halve at first), save the file then load up the aircraft to fly it and test the impact of the change. Make further adjustment in small increments of 0.2 until it responds as you want it. Remember to always save the file after each amendment.

So that's it. Trimming while simming copies real world pilots and makes life much easier. You'll probably be able to hand-fly with much more precision and perhaps not need the autopilot - and that's got to be more fun!

Derek G Swanson
derek.swanson10 @ ntlworld.com


[ Back | Home | Main Menu | Logout | Help ]
Copyright © 2004 by FlightSim.Com. All Rights Reserved.