How To...?

How To -- Make Your Own Rudder Pedals

By Rob Barendregt

If you are you interested in making your own very accurate rudders pedals with less than $10 worth of material, please read on.

Introduction

Fifteen years ago, when I bought a second-hand synthesiser, I needed a set of volume & wah-wah pedals. Since I couldn't find something I could afford at that time, I decided to make my own. See the pictures on the right.

Now, I am also a flightsim fanatic, and I own a Logitech Wingman Force joystick. However, when flying with this for a few months I was ready for a new challenge: flying without auto-coordination with a separate rudder control. Using the keyboard for rudder control is very cumbersome, and especially when flying helicopters it's not accurate enough. Since I am quite satisfied with my joystick, I suddenly realized: why not use these musical pedals?

And behold, with a little electrical modification and 2 hours of trial and error installing it, it worked like a charm! All you need is a PC with a unused analog game port (joystick port), some pieces of wood, three potentiometers (variable resistors) and some other small stuff. The operation of these rudder pedals is based on the principle of an analog joystick: a joystick axis is just a variable resistor.

In my controller setup I use the Logitech joystick on a COM port, and these rudder pedals on the analog game port (controlling axis 4).

What Is Needed?

Assembly Instructions

Installation Of The Pedals As A Windows Game Controller

I can only make the description for Windows98, but it should be possible to get is working under Windows95/ME as well.
Unfortunately installation and calibration of these pedals as a Windows Game Controller is rather cumbersome, since Windows does not have a default one-axis controller. If somebody knows a better solution, please inform me. This is how I did it.

You temporarily need another potentiometer 'P-Temp' (any value between 10 and 100 Kilo Ohms), to simulate the axis 1,2 and 3 during calibration. Temporarily disconnect connector pin 3-6-13 from pin 1, and connect 'P-Temp' between pin 1 and pin 3-6-13. Also connect a small make/break switch (default 'break') between pins 2 and 4, to simulate Controller Button-1.

Note: You can leave the make/break switch between pin 2 and 4 and use it as an additional button. I use it as a Brakes pedal. See picture.

Installation Of The Rudder Pedal In FS2000

This description assumes that you now use a joystick on controller ID 1, with axis 01 and 02 for Ailerons and Elevator control, and optionally axis 03 as Throttle.

Start FS2000 and go into the Options - Controls - Assignments window. Since you had your joystick configured as controller ID 1 (which is now ID 2) you have to redefine the Assignment list for Events and the joystick axes.

Select your favorite Flight, using an aircraft with a visible rudder gauge on its panel (like the Concorde). Go into the Flights - Realism Settings window and deselect the Auto Rudder checkbox. Check that the rudder is exactly centered; if not, adjust 'P-trim'. Since the rudder control also controls and aircraft's nose wheel, you can also check it by taxiing on a runway, with no wind and all Flight Realism parameters set to 'real'. Select View - View Mode - Spotplane, and observe proper functioning of your new rudder (provided your aircraft's visual model supports it).

A Final Word

I know these rudder pedals do not look very professional. The initial installation is very tricky and it needs regular "maintenance" (you have to replace the elastic bands every few months or so), but hey...it's almost for free, and if you have properly adjusted them they are as accurate (and probably better) than some commercially available pedals. It took me about two days to make and install them (and making it was half the fun), and I've been using them for a few years now.

Finally, obviously, I do not accept any responsibility if it shoudn't work or if my description messes up something in your PC or FS2000 configuration. But, if you have any comments, questions, suggestions or need support, feel free to send me an email (please: no large attachments!).

Happy 'ruddering'

Rob Barendregt

rc.barendregt@planet.nl


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