
The Dam Busters
By Iain Murray (12 November 2002)
Introduction
s a flight sim enthusiast
for as long as they've existed, and an admirer of "The Dambusters" and
their exploits for even longer, it was with great excitement that I ordered
Just Flight's new package for FS2000, FS2002 and CFS2. The only other
software title I had ever ordered prior to its release was UK Gold's
version of "The Dambusters" for my venerable Commodore 64, and with the
many developments in simming in the intervening 15 years, I had high hopes
for the new release. The old 8-bit release attempted to cover many of the
crew positions in the Lancaster, though ultimately the incompleteness of
the simulation and the single mission on offer meant that it had a short
shelf-life as a game. Clearly there was room for improvement, and with
Combat Flight Simulator 2 now offering a custom weapons capability and
user-defined effects, the time has at last arrived for it!
My expectations for Just Flight's version were for moderate historical
coverage of the subject matter, and good quality flightsim representations
for the aircraft, scenery and missions included in the package - oddly, the
reality was the opposite; I found excellent historical coverage in the
breadth, depth and detail of the topic, but the flightsim elements were
ultimately rather disappointing in some respects.

The Just Flight Package is nicely presented, and includes a comprehensive manual.
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Historical Perspective
The Dams Raid of 16th/17th May 1943 is undoubtedly the best-known bombing
mission in the European Theatre during World War 2. It combined an enticing
cocktail of elements which came together to pass almost immediately into
legend - a seemingly impregnable target, a "crazy" scientist with an
outrageous secret weapon to break it, and a mission profile that required
enormous skill and bravery from the top-notch crews hand picked to fly it.
The scientist behind the now famous "bouncing bomb" was Barnes Wallis,
already designer of several notable aircraft including the R100 airship
(competitor to the ill-fated R101), long-range Wellesley and the Wellington
bomber which distinguished itself early in the war. He was actively
thinking about how to shorten the war, and settled on the destruction of
"non-dispersable" targets such as coal mines, steel works and dams - the
latter were most attractive as their destruction would destroy and displace
much else in the resulting floods too. His solution was a 10-ton bomb to
penetrate deep into the ground before exploding, creating an "earthquake"
effect which would destroy any nearby buildings. However, no aircraft then
flying (or in the planning) could carry such a bomb, and it was only
through some lateral thinking and fortuitous research that he discovered
how to break the dams by placing a smaller charge right against the wall -
the "bouncing" delivery of the Upkeep mines over the water being used to
achieve this.
After the Dams Raid proved Wallis' theories, his "big bomb" concept was
re-awakened, the now-proven Lancaster being capable of carrying initially a
scaled-down 6-ton version (Tallboy) and eventually (with further
modification) the full 10-ton version (Grand Slam).
617 Squadron, which had been formed specially for the Dams Raid and
instantly gained legendary status as "The Dambusters", became a special
duties squadron and when Wallis' new bombs became available, were the
primary means of delivering them - which they did to great effect against
targets as varied as tunnels, docks, secret weapon sites, U-boat pens and
capital ships; many of these targets would have been virtually impregnable
to conventional bombs.
See the end of this article for suggestions for further reading on Wallis
and "The Dam Busters".
First Impressions
The Just Flight package is very well presented, consisting of an attractive
box (featuring many screen shots), CD-ROM and a comprehensive manual (68
pages in the English section) with detailed instructions of the various
aspects of the package. Installation is very straight forward, requiring
only language selection and the simulator version into which to install the
add-on - thereafter, everything is automatic and quick. The CFS2
installation adds a desktop icon (and menu item) allowing the add-on to be
accessed directly when loading up the simulator (the standard CFS2 can also
be accessed without having to uninstall "The Dambusters" package, which is
handy) - on loading, and within the package, the graphic menu screens are
mostly replaced by new graphics which nicely convey the theme of the
package, but retain too the mood of the original CFS2, so these complement
each other very nicely. The package recommends a Pentium III 500 MHz and
128 MB RAM - I was using (numerically) double this spec, and as expected got
excellent performance throughout.

The CFS2 graphics are modified to the Dambusters' theme
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FS2000/FS2002
Let's quickly gloss over the FS2000 and FS2002 versions of the package - as
that's exactly what Just Flight have done. These installations appear to
consist only of the six extra aircraft (Wellington, Mosquito and four
versions of the Lancaster), basic scenery for RAF Woodhall Spa, and a
single flight which places the user in an Upkeep-equipped Lancaster at the
RAF base (even this flight is untitled, bearing only the cryptic code
"DB1"). Closer inspection in fact reveals that scenery has been added for
the Derwent, Möhne, Eder and Sorpe dams, but the only way to actually see
this scenery is to find their real world locations and then go there in the
simulator (by flying, slewing or via map mode); however, as we'll see, this
can lead to disappointment. It does seem especially odd that RAF Scampton
(the Dambusters' original base) is missing from the FS2000/FS2002
installation.
Overall, if I was a user of only FS2000 or FS2002 and had bought this
package, I would be enormously disappointed with it, as it offers so
little. Perhaps it would have been better to label the package as purely
for CFS2 users - or to add a bit more into the FS2000/FS2002 version of the
package.

Looks like the Möhne Dam, but this is actually the Eder; the surrounding terrain is too flat (FS2002).
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CFS2
So, "The Dambusters" package is really an add-on for CFS2 - and it is here
we will find the weapons and missions that we really wanted to see.
Installation into CFS2 includes a new desktop icon which allows CFS2 to be
loaded up direct into "Dambusters" mode. The user is then asked to select
either summer or winter raids, and can use the historically-correct mission
times or modified mission times designed to make the missions a bit easier
to fly. The latter is virtually essential for the night missions, as the
nights in CFS2 are so dark, you cannot see anything at all - even playing
at night with the lights out (as suggested in the manual) doesn't help very
much, although it does set the mood nicely!
Aircraft
The aircraft in the package are representative of those connected with the
Dambusters, with a couple of odd omissions. All the aircraft are both
beautifully and accurately represented, with transparent canopies,
propeller effects, crew figures and animated control surfaces, flaps, bomb
doors and landing gear (though the gear does seem to operate a bit too
quickly). Internally, the panels are all near-photorealistic, again easy on
the eye and with clear gauges. There are various sub-panel options,
including high visibility panels, engine pressure gauges and the flight
yoke can also be turned off to make the instruments easier to see. Flying
the missions, it is recommended that you fly with the panel off, using the
on-screen data (Shift-Z) to check height etc. which, although certainly
easier, is rather a shame on the fine panels!
Firstly, we have the Vickers Wellington, equipped with a spherical test
bomb. Next we have three different versions of the Lancaster - a basic B.I
as used for squadron training, the B.III equipped with the cylindrical
Upkeep mine, and the B.I "Special" which carried the ten-ton Grand Slam
bomb. All versions of the Lancaster look absolutely fabulous, capturing the
essence of the aircraft very well; the engine start-up sequence is great,
and the wonderfully atmospheric sound effects make the flying experience
complete.
Two versions of the Upkeep Lancaster are included - one with a rotating
bomb, and one with a non-rotating bomb (rotating the bomb enabled it to
bounce further, but the Sorpe Dam was attacked along its length and the
bomb was not to bounce). This is a rather pedantic difference - the bomb
was a smooth cylinder so the fast rotation (~500 rpm) was barely noticeable,
and the bomb was only rotated on approaching the target - in the simulator,
the bomb is rotating all the time which is rather odd - it also rotates
very slowly just so you can see that it is! The famous spot lamps for
determining the height of the aircraft over the water are featured and
functioning; the classic error is there too - they shine virtually straight
down below the aircraft, where they would have been impossible to see by
the crew (on the real aircraft, the beams were angled out to the side by
around 30° so the spots of light were roughly under the starboard
wingtip)! However, they do offer the opportunity to actually use the lamps
to judge height, if you are brave enough to pilot the Lancaster from spot
plane view (no pun intended) on the approach to the dams.

All the aircraft in the package are visually excellent - here the Upkeep-equipped Lancaster flies over RAF Woodhall Spa (FS2002)
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Surprisingly omitted altogether from the package is the special Lancaster
version which carried the Tallboy bomb - this had bulged bomb-bay doors to
go round the large girth of the bomb; in the simulator, the Tallboy is
carried by the B.I "Special", although in reality this was only used for
the Grand Slam (the bomb bay doors were removed altogether, and other
changes, most noticeably the removal of two of the gun turrets, were made
to save weight).
Finally, a Mosquito is included; this was used by 617 Squadron for
precision low-level marking of targets (a technique pioneered by 617,
originally with Lancasters), which would then be bombed by the Lancasters
from high level. Eventually, 617 used an even more manoeuvrable Mustang for
this job, but this aircraft is not included in the package. However, having
included a marking Mosquito and already stretched the 617 theme by
including the test drop Wellington, it would have been a nice "extra" to
have included a 618 Squadron Mosquito, which was equipped with the
anti-ship version of the "bouncing bomb", known as Highball. Although not
used in combat (though it very nearly was), it would have been a great
addition to this package, perhaps with an extra mission to attack the
Tirpitz (which is already included), one of the primary targets for
Highball.

The panels are excellent too - here the Lancaster; the yoke can be turned off for a better view of the instruments
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In terms of performance, all the aircraft seem reasonable (not being a
pilot of real aircraft, especially WW2 warplanes, I can't speak
definitively!) and fly as is to be expected from the specifications. The
Lancasters are nicely manoeuvrable (the real plane was famed for its almost
fighter-like handling), though (even heavily loaded) seem able to "leap"
off the runways (still, this is true of most sim aircraft) but conversely
when returning from missions lightly loaded, seem enormously sluggish in
the air!
Scenery
With such nicely and accurately represented aircraft, the scenery items
included in the package come as something of a disappointment, both in
quantity but especially in quality.
As in the FS2000/2002 version, we have RAF Woodhall Spa, and here we also
get RAF Scampton (with a pavement runway, although it had only a grass
runway when 617 Squadron was in residence - this was one reason for moving
the squadron and its increasingly heavy payloads to an airfield with a
proper runway); Yagodnik in Russia is also included, as it was used a
temporary base for the first attack on the Tirpitz. All of these bases
appear on the airfield menu in Free Flight mode, so you can go directly to
them. The bases are reasonably simply presented (perhaps for frame rate
reasons), but I would have hoped for a bit more detail (even as an
option).
As well as the bases, the minimal "target" scenery to be expected is just
what has been delivered - one of the English dams used for testing, the
three primary target dams in Germany (the Möhne, Eder and Sorpe) as well
as many of the "big bomb" targets. Given their importance in the scenarios,
the dams scenery is generally pretty poor. The curved Möhne and Eder dams
are both simply represented by three straight segments, which is really
unacceptable - I managed to make a curved Möhne dam for FS98 with the
tools available then, so this level of detail in a commercial release is
just not on! Worse is the fact that both dams are the same, the Eder being
a copy of the Möhne - superficially the real dams are similar, but
differentiating details are surely to be expected in this package. Other
landmarks around the reservoirs, such as the bridges across the Möhne
lake, and Waldeck Castle near the Eder (which was used as an important
visual reference on the raid), are conspicuous by their absence from the
scenery. It would also have been a nice idea to improve the rather too flat
(and treeless) default mesh terrain around all three major dams, and to
attempt to blend the dams into the mesh terrain a bit more convincingly.
Several minor dams in the Ruhr area were identified as secondary targets
for 617 to attack on the same night (one of these was actually attacked by
one of the reserve aircraft), but none of these dams are included in the
package.
Some of the scenery (e.g. the dams) does appear outwith the missions, so
you can visit it in Free Flight mode, but this is not true of all (for
instance, the Tirpitz appears only within the missions). Notable as the
most accurate of the target scenery items, the Tirpitz is very well
rendered and detailed. In their defence, the scenery items will normally
been seen during missions, when they will either be quite distant or in low
light, so perhaps their low visual quality is of lower importance.

The fine model of the Tirpitz, which you may briefly see as you follow your Tallboy down to its target.
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Weapons
I've already mentioned Upkeep, which appears about as realistically as
could be done within CFS2. The challenge for the designers of this package
has been to simulate the famous "bouncing" effect, and they have partly
succeeded ... the bomb does appear to produce a series of splashes as it
bounces across the surface, although the bomb itself is invisible after the
first splash.
On then to the big bombs. Visually, the Tallboy and Grand Slam were
virtually the same, the latter really just a scaled up version of the
former. The representation of both in the simulator is pretty basic. Both
appear slightly too thin, and have a blunt tail (rather than a point), tail
fins which are too small and inaccurately appear in two-tone grey (the real
bombs were two-tone green). Wallis offset the tail fins by a few degrees,
causing the bombs to spin about their long axis as they fell, giving
gyroscopic stability for a smooth transition through the sound barrier -
this is shown on the bombs, but it is angled to the wrong side! The bombs
don't actually spin nor head particularly nose-down as they fall, but this
is can be put down to CFS2 itself.
Missions
The missions are the heart of this package, and an impressive set of 25 are
included - these can be flown individually or as a full campaign, covering
the full wartime experiences of 617 Squadron (and more than any individual
crew would have encountered), making the campaign a true challenge. The
missions range from a Wellington mission to test drop prototype bouncing
bombs off Chesil Beach, through training for the Dams Raid and the raid
itself, then on to a representative sample of the squadron's later
missions, including the attacks on the Tirpitz and V-weapon sites. The
mission introduction screens include good historical background and
briefing for the mission (this is repeated in the manual), as well as
reconnaissance "photographs" - most of these are actually derived from
screen shots from the simulation, although some are of the actual targets
(and one of the Möhne Dam is a post-war photo - tut, tut!). Within the
missions, status messages are read out by various English-sounding voices,
which set the mood nicely! Listen out for the famous ones!

The bomb-aimer's view on the approach to the Möhne Dam - note the "sixpenny bombsight"
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After the test drop of the "bouncing bomb", there are two missions over the
Derwent Reservoir in the unconverted Lancaster to practice flying precise
speed and height. Then you are ready for the real dam missions - either the
Möhne or Sorpe can be selected (very curiously, there is no mission to
attack the Eder, the most challenging of the dams). Also surprisingly,
given the general attention to historical detail, your wingmen in the
missions all have fictitious names - it would have been nice to have flown
alongside the real men who accomplished these exploits! In the outward
flights, the missions are straightforward and accurate, involving
essentially a series of course changes punctuated by some heartstopping
moments avoiding patches of flak and searchlights, as well as electricity
pylons. The Sorpe was attacked later in the night when mist had closed in,
and this is nicely depicted, as is the already breached Möhne which is
flown past en route to the Sorpe.
Approaching the Möhne, the pilot can set up a smooth approach at the
right speed and height, then switch to the bomb aimer's view, complete with
the famous "sixpenny" bombsight made from wood and a couple of nails - when
these lined up with the towers on the dam, the moment to drop the bomb had
arrived. If all three factors are correct, then the dam is breached - the
explosion seems to come a long time after the attack (even a while after
the status message says the dam is destroyed) but a fly-around over the
broken dam is an enormously satisfying experience! The breach effect is not
particularly sophisticated (there is a cloud of spray and a change in the
wall, though the power station below the dam is not demolished) but it does
the job!

"It's gone!" - the Möhne is breached and the deluge has started - very satisfying!!
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After a couple of missions using 12,000lb blast bombs (these appear not to
have been modelled - your bomb bay appears empty on these missions), we
move on to Wallis' big bomb missions, and (after a couple of training
missions) we have the opportunity to take out some unique targets. These
include three battleships - Tirpitz, Lützow and the French Gueydon (to
stop the Germans using it as a blockship), two V-weapon sites, two U-boat
pens, the Bielefeld Viaduct, and Hitler's hideout in the Bavarian Alps
(617's last wartime mission).
These later missions do become a bit repetitive - warping away from base,
you arrive pretty much lined up on the target, drop your bomb (following
the bomb down in Bomb View is almost mandatory on these missions!), then
just warp home again! A couple of missions have you marking (dropping
flares) for the main force in the Mosquito, which does offer a bit of a
change.

The nicely rendered BI "Special" Lancaster carrying a rather poorly represented "Grand Slam" bomb
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The most blatant historical error I found in the package was the first
Tirpitz raid from Yagodnik, to attack the ship in Alten Fjord ... but on
this mission, the ship is actually in Tromsø Fjord, just as (correctly)
in the later raid when she was sunk! This raid is also foiled by the
weather, rather than (as on the real mission) the smoke generated
artificially around the ship by the Germans. It's a shame too that the
detailing on the Tirpitz can't be appreciated from 15,000ft!
I noticed that a FW-190 fighter is included in the list of AI aircraft,
though I've not yet met this in combat! Towards the end of the war as the
might of the Luftwaffe waned substantially, even in daylight, 617 were
often unchallenged on their attacks, but I would have liked to see some
enemy fighters in the simulation, even just to break the monotony in the
missions. They were famously unchallenged on the Tirpitz raids, even though
a squadron of Me-109s was assigned to protect the warship (for various
reasons, they always failed to appear at the right time!) ... surely this
simulation would have been a great opportunity to see what "might have
been"?

The bomb-aimer's view on the approach to the Bielefeld Viaduct - can you see the join?
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A couple of other missions which would have made good additions to the
package are less well-known dambusting missions. 617 mounted a successful
mission to destroy the Kembs Dam on the Swiss border - this 1944 mission
unusually saw Tallboys dropped at low level (there was no time to train new
crews to use Upkeep), and so would have made a novel mission for this
package. Another dam busting mission using Tallboy was a return visit to
the Sorpe Dam in October 1944 - this was unusually undertaken by 9 Squadron
alone (many missions, including the Tirpitz raids, were undertaken by 617
and 9 Squadrons together - 9 Squadron were the only other users of Tallboy)
which probably accounts for it being less well known, and although the dam
was actually hit by several Tallboys, it was not breached.
Summary
Just Flight have produced an interesting and exciting package, covering
some of the most famous bombing missions and unique weapons of World War
Two. This includes the most famous British bombs of all time, and the
chance to fly the famous dams attack which is accurately represented. The
aircraft included are finely crafted, and great to fly with excellent
panels and sound effects. The scenery items are rather minimal and poor in
appearance, though generally they will be seen only briefly during attacks,
so this is less important. A good campaign of missions is included, and
with some individual missions offering a substantial challenge, the
campaign will take a good deal of practice to master. The later missions
become a bit repetitive, but such was the life of a bomber crew! Overall,
"The Dambusters" offers reasonable value for money (assuming you're a CFS2
flier), allowing the living of the boyhood dream to be Guy Gibson, though a
few additional details could have made this a truly superb package.
Suggestions For Further Reading
There are numerous books about Wallis' work and 617 Squadron, although
there is not a great deal of information about him on the web. I would
direct the reader to my own "Big and Bouncy" page for a more detailed
summary of Wallis' wartime achievements, which also includes some useful
references, both on the web and in the printed literature (and I'm
delighted that my site is actually included in the references mentioned in
the manual for "The Dambusters" package itself!):
http://www.computing.dundee.ac.uk/staff/irmurray/wallis.asp
Iain Murray
irmurray@computing.dundee.ac.uk